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// hardwarekeyboard.cpp - HardwareKeyboard object
// Shell file used for most devices. A custom hardwarekeyboard.cpp is needed for devices with a hardware keyboard.

#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <fcntl.h>
#include <sys/reboot.h>
#include <sys/stat.h>
#include <sys/time.h>
#include <sys/mman.h>
#include <sys/types.h>
#include <sys/ioctl.h>
#include <time.h>
#include <unistd.h>
#include <stdlib.h>

#include <string>

extern "C" {
#include "../twcommon.h"
#include "../minuitwrp/minui.h"
}

#include "rapidxml.hpp"
#include "objects.hpp"

HardwareKeyboard::HardwareKeyboard(void)
{

}

HardwareKeyboard::~HardwareKeyboard()
{
	
}

int HardwareKeyboard::KeyDown(int key_code)
{
	mPressedKeys.insert(key_code);
	PageManager::NotifyKey(key_code, true);
#ifdef _EVENT_LOGGING
	LOGERR("HardwareKeyboard::KeyDown %i\n", key_code);
#endif
	return 0; // 0 = no key repeat anything else turns on key repeat
}

int HardwareKeyboard::KeyUp(int key_code)
{
	std::set<int>::iterator itr = mPressedKeys.find(key_code);
	if(itr != mPressedKeys.end())
	{
		mPressedKeys.erase(itr);
		PageManager::NotifyKey(key_code, false);
	}
#ifdef _EVENT_LOGGING
	LOGERR("HardwareKeyboard::KeyUp %i\n", key_code);
#endif
	return 0;
}

int HardwareKeyboard::KeyRepeat(void)
{
	/*
	 * Uncomment when key repeats are sent somewhere.
	 * std::set<int>::iterator itr = mPressedKeys.find(key_code);
	 * if(itr != mPressedKeys.end())
	 * {
	 *	Send repeats somewhere, don't remove itr from mPressedKeys
	 * }
	 */

#ifdef _EVENT_LOGGING
	LOGERR("HardwareKeyboard::KeyRepeat\n");
#endif
	return 0;
}

void HardwareKeyboard::ConsumeKeyRelease(int key)
{
	mPressedKeys.erase(key);
}