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#pragma once
#include "BlockState.h"
#include "Registries/Items.h"
#include "Registries/CustomStatistics.h"
namespace Palette_1_13_1
{
UInt32 From(BlockState Block);
UInt32 From(Item ID);
UInt32 From(CustomStatistic ID);
Item ToItem(UInt32 ID);
}
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