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author | madmaxoft <github@xoft.cz> | 2013-08-25 17:06:51 +0200 |
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committer | madmaxoft <github@xoft.cz> | 2013-08-25 17:06:51 +0200 |
commit | 83811b69292bff0ef4b24087a4a4d3e523b0076a (patch) | |
tree | 50bf797896f5df82af4cfcd642759d005c598044 /source/PluginLua.cpp | |
parent | Projectile entities get saved into MCA files (diff) | |
parent | Reduced LeakFinder's stack buffers to half. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/PluginLua.cpp | 30 |
1 files changed, 20 insertions, 10 deletions
diff --git a/source/PluginLua.cpp b/source/PluginLua.cpp index 1c8cbef47..81a536838 100644 --- a/source/PluginLua.cpp +++ b/source/PluginLua.cpp @@ -1240,13 +1240,16 @@ void cPluginLua::ClearConsoleCommands(void) -bool cPluginLua::CanAddHook(int a_Hook) +bool cPluginLua::CanAddOldStyleHook(int a_HookType) { - const char * FnName = GetHookFnName(a_Hook); + const char * FnName = GetHookFnName(a_HookType); if (FnName == NULL) { // Unknown hook ID - LOGWARNING("Plugin %s wants to add an unknown hook ID (%d). The plugin need not work properly.", GetName().c_str(), a_Hook); + LOGWARNING("Plugin %s wants to add an unknown hook ID (%d). The plugin need not work properly.", + GetName().c_str(), a_HookType + ); + m_LuaState.LogStackTrace(); return false; } @@ -1257,12 +1260,9 @@ bool cPluginLua::CanAddHook(int a_Hook) } LOGWARNING("Plugin %s wants to add a hook (%d), but it doesn't provide the callback function \"%s\" for it. The plugin need not work properly.", - GetName().c_str(), a_Hook, FnName + GetName().c_str(), a_HookType, FnName ); - - // Lua stacktrace: m_LuaState.LogStackTrace(); - return false; } @@ -1270,9 +1270,9 @@ bool cPluginLua::CanAddHook(int a_Hook) -const char * cPluginLua::GetHookFnName(int a_Hook) +const char * cPluginLua::GetHookFnName(int a_HookType) { - switch (a_Hook) + switch (a_HookType) { case cPluginManager::HOOK_BLOCK_TO_PICKUPS: return "OnBlockToPickups"; case cPluginManager::HOOK_CHAT: return "OnChat"; @@ -1331,7 +1331,17 @@ bool cPluginLua::AddHookRef(int a_HookType, int a_FnRefIdx) { ASSERT(m_CriticalSection.IsLockedByCurrentThread()); // It probably has to be, how else would we have a LuaState? - m_HookMap[a_HookType].push_back(new cLuaState::cRef(m_LuaState, a_FnRefIdx)); + // Check if the function reference is valid: + cLuaState::cRef * Ref = new cLuaState::cRef(m_LuaState, a_FnRefIdx); + if ((Ref == NULL) || !Ref->IsValid()) + { + LOGWARNING("Plugin %s tried to add a hook %d with bad handler function.", GetName().c_str(), a_HookType); + m_LuaState.LogStackTrace(); + delete Ref; + return false; + } + + m_HookMap[a_HookType].push_back(Ref); return true; } |