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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-02-20 17:39:00 +0100
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-02-20 17:39:00 +0100
commitd592882fe0d1e7762470e6b5eff2b14ed26f1e69 (patch)
tree2a9a9fc2a7f6efe75c19511425ad611ad1996fed /source/cChunkGenerator.h
parentUsing own ASSERT() that logs to file (diff)
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Diffstat (limited to '')
-rw-r--r--source/cChunkGenerator.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/cChunkGenerator.h b/source/cChunkGenerator.h
index cb30636c3..de1b081d5 100644
--- a/source/cChunkGenerator.h
+++ b/source/cChunkGenerator.h
@@ -6,7 +6,8 @@
// The object takes requests for generating chunks and processes them in a separate thread one by one.
// The requests are not added to the queue if there is already a request with the same coords
// Before generating, the thread checks if the chunk hasn't been already generated.
-// It is theoretically possible to have multiple generator threads by having multiple instances of this object (if the cChunkPtr is thread-safe)
+// It is theoretically possible to have multiple generator threads by having multiple instances of this object
+// but then it MAY happen that the chunk is generated twice
// If the generator queue is overloaded, the generator skips chunks with no clients in them