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authorfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2011-10-31 01:52:20 +0100
committerfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2011-10-31 01:52:20 +0100
commite2f1cf51c759f0c70bc1dc9f1db3a8575e1db10f (patch)
tree2519b9736038f7d5374719122b4ba7937d2e309c /source/cFurnaceEntity.h
parentput the timer and quicksort functions into their own files. Made a few changes to the converter. Converter doesn't understand Entity tags and some chunks cause it to segfault for a currently unknown reason. (diff)
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Diffstat (limited to '')
-rw-r--r--source/cFurnaceEntity.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/cFurnaceEntity.h b/source/cFurnaceEntity.h
index a1ab051ba..86052d363 100644
--- a/source/cFurnaceEntity.h
+++ b/source/cFurnaceEntity.h
@@ -9,6 +9,7 @@ namespace Json
class Value;
}
+class cChunk;
class cClientHandle;
class cServer;
class cItem;
@@ -16,7 +17,7 @@ class cNBTData;
class cFurnaceEntity : public cBlockEntity, public cWindowOwner
{
public:
- cFurnaceEntity(int a_X, int a_Y, int a_Z);
+ cFurnaceEntity(int a_X, int a_Y, int a_Z, cChunk* a_Chunk);
virtual ~cFurnaceEntity();
virtual void Destroy();