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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-02-08 11:02:46 +0100
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-02-08 11:02:46 +0100
commitc82c636d8c9ac24c1e73740c35b3a93525783a3d (patch)
tree45c6bd08dc95ac8509834c35096ced5732db3d7a /source/cServer.h
parentcSocket: final localhost fix - made it a function (forgotten file) (diff)
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Diffstat (limited to '')
-rw-r--r--source/cServer.h38
1 files changed, 38 insertions, 0 deletions
diff --git a/source/cServer.h b/source/cServer.h
index db60a2742..b56047487 100644
--- a/source/cServer.h
+++ b/source/cServer.h
@@ -1,9 +1,30 @@
+// cServer.h
+
+// Interfaces to the cServer object representing the network server
+
+
+
+
+
#pragma once
+#ifndef CSERVER_H_INCLUDED
+#define CSERVER_H_INCLUDED
+
+#include "cSocketThreads.h"
+
+
+
+
class cPlayer;
class cClientHandle;
class cPacket;
+
+
+
+
+
class cServer //tolua_export
{ //tolua_export
public: //tolua_export
@@ -34,13 +55,20 @@ public: //tolua_export
static void ServerListenThread( void* a_Args );
const AString & GetServerID(void) const;
+
+ void ClientDestroying(const cClientHandle * a_Client); // Called by cClientHandle::Destroy(); removes the client from m_SocketThreads
+
private:
+
friend class cRoot; // so cRoot can create and destroy cServer
+
cServer();
~cServer();
struct sServerState;
sServerState* m_pState;
+
+ cSocketThreads m_SocketThreads;
// Time since server was started
float m_Millisecondsf;
@@ -51,3 +79,13 @@ private:
bool m_bRestarting;
}; //tolua_export
+
+
+
+
+
+#endif // CSERVER_H_INCLUDED
+
+
+
+