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authorlapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2011-12-28 03:10:05 +0100
committerlapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2011-12-28 03:10:05 +0100
commit1e9af56a67ae3765291361d9bf01e9009cfb4dcc (patch)
tree65878a8c373ec163eed3439b7db0fc440810d95b /source/cZombiepigman.cpp
parentFixed some things in Core to work for multiple worlds (diff)
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Diffstat (limited to '')
-rw-r--r--source/cZombiepigman.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/cZombiepigman.cpp b/source/cZombiepigman.cpp
index 51e817a2b..95a78a4f2 100644
--- a/source/cZombiepigman.cpp
+++ b/source/cZombiepigman.cpp
@@ -20,9 +20,9 @@ void cZombiepigman::Tick(float a_Dt)
{
cMonster::Tick(a_Dt);
- //TODO Same as noticed in cSkeleton AND Do they really burn? :D In the neather there is no sun :D
- if (GetWorld()->GetWorldTime() < (12000 + 1000) ) { //if daylight
- m_EMMetaState = BURNING; // BURN, BABY, BURN! >:D
+ //TODO Same as noticed in cSkeleton AND Do they really burn by sun?? :D In the neather is no sun :D
+ if (GetWorld()->GetWorldTime() < (12000 + 1000) && GetMetaData() != BURNING ) { //if daylight
+ SetMetaData(BURNING); // BURN, BABY, BURN! >:D
}
}