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author | Spongecade <spongecade.129@gmail.com> | 2023-09-27 20:07:42 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-09-27 20:07:42 +0200 |
commit | ebeb164d2be6754908a9c562850e585f18f70b88 (patch) | |
tree | f0396dc592063fab48a622049ac43e35a8bc9f66 /src/Blocks | |
parent | Only enable werror for debug (#5501) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Blocks/BlockBed.cpp | 2 | ||||
-rw-r--r-- | src/Blocks/BlockCrops.h | 8 | ||||
-rw-r--r-- | src/Blocks/BlockFarmland.h | 2 | ||||
-rw-r--r-- | src/Blocks/BlockHandler.h | 4 | ||||
-rw-r--r-- | src/Blocks/BlockStems.h | 8 |
5 files changed, 12 insertions, 12 deletions
diff --git a/src/Blocks/BlockBed.cpp b/src/Blocks/BlockBed.cpp index 728c9d2b7..a18d95196 100644 --- a/src/Blocks/BlockBed.cpp +++ b/src/Blocks/BlockBed.cpp @@ -64,7 +64,7 @@ bool cBlockBedHandler::OnUse( const Vector3i a_CursorPos ) const { - // Source: https://minecraft.gamepedia.com/Bed#Sleeping + // Source: https://minecraft.wiki/w/Bed#Sleeping // Sleeping in bed only allowed in Overworld, beds explode elsewhere: if (a_WorldInterface.GetDimension() != dimOverworld) diff --git a/src/Blocks/BlockCrops.h b/src/Blocks/BlockCrops.h index 90a5badc9..b323ace10 100644 --- a/src/Blocks/BlockCrops.h +++ b/src/Blocks/BlockCrops.h @@ -65,7 +65,7 @@ private: } case E_BLOCK_CROPS: { - // https://minecraft.fandom.com/wiki/Seeds_(Wheat) + // https://minecraft.wiki/w/Seeds_(Wheat) Res.Add(E_ITEM_WHEAT); const auto SeedCount = CalculateSeedCount(1, 3, ToolFortuneLevel(a_Tool)); Res.Add(E_ITEM_SEEDS, SeedCount); @@ -73,19 +73,19 @@ private: } case E_BLOCK_CARROTS: { - // https://minecraft.gamepedia.com/Carrot#Breaking + // https://minecraft.wiki/w/Carrot#Breaking const auto CarrotCount = CalculateSeedCount(1, 4, ToolFortuneLevel(a_Tool)); Res.Add(E_ITEM_CARROT, CarrotCount); break; } case E_BLOCK_POTATOES: { - // https://minecraft.gamepedia.com/Potato#Breaking + // https://minecraft.wiki/w/Potato#Breaking const auto PotatoCount = CalculateSeedCount(2, 3, ToolFortuneLevel(a_Tool)); Res.Add(E_ITEM_POTATO, PotatoCount); if (rand.RandBool(0.02)) { - // https://minecraft.gamepedia.com/Poisonous_Potato#Obtaining + // https://minecraft.wiki/w/Poisonous_Potato#Obtaining // With a 2% chance, drop a poisonous potato as well: Res.Add(E_ITEM_POISONOUS_POTATO); } diff --git a/src/Blocks/BlockFarmland.h b/src/Blocks/BlockFarmland.h index 9a458a1d6..8641238ed 100644 --- a/src/Blocks/BlockFarmland.h +++ b/src/Blocks/BlockFarmland.h @@ -195,7 +195,7 @@ private: const auto WorldPos = a_Chunk.RelativeToAbsolute(a_RelPos); // Search for water in a close proximity: - // Ref.: https://minecraft.gamepedia.com/Farmland#Hydration + // Ref.: https://minecraft.wiki/w/Farmland#Hydration // TODO: Rewrite this to use the chunk and its neighbors directly cBlockArea Area; if (!Area.Read(*a_Chunk.GetWorld(), WorldPos - Vector3i(4, 0, 4), WorldPos + Vector3i(4, 1, 4))) diff --git a/src/Blocks/BlockHandler.h b/src/Blocks/BlockHandler.h index c0e9d3a3d..1e5dd6fcf 100644 --- a/src/Blocks/BlockHandler.h +++ b/src/Blocks/BlockHandler.h @@ -151,7 +151,7 @@ public: cChunk & a_Chunk ) const; - /** Returns the base colour ID of the block, as will be represented on a map, as per documentation: https://minecraft.gamepedia.com/Map_item_format */ + /** Returns the base colour ID of the block, as will be represented on a map, as per documentation: https://minecraft.wiki/w/Map_item_format */ virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const; /** Rotates a given block meta counter-clockwise. Default: no change @@ -192,7 +192,7 @@ public: a_BonusMax is the amount to increase the max of randInt by, usually the fortune level (but not always) a_DropCap is the maximum items from one block with fortune, if unspecified set to 25 to prevent lag or crash with high level tools. - Similar to uniform_bonus_count at https://minecraft.gamepedia.com/Loot_table#Functions */ + Similar to uniform_bonus_count at https://minecraft.wiki/w/Loot_table#Functions */ static char FortuneDiscreteRandom(char a_MinDrop, char a_DefaultMax, unsigned char a_BonusMax, char a_DropCap = 25); // Gets the blockhandler for the given block type. diff --git a/src/Blocks/BlockStems.h b/src/Blocks/BlockStems.h index f6686b25a..11cd83967 100644 --- a/src/Blocks/BlockStems.h +++ b/src/Blocks/BlockStems.h @@ -26,8 +26,8 @@ private: { /* Use correct percent: - https://minecraft.gamepedia.com/Melon_Seeds#Breaking - https://minecraft.gamepedia.com/Pumpkin_Seeds#Breaking + https://minecraft.wiki/w/Melon_Seeds#Breaking + https://minecraft.wiki/w/Pumpkin_Seeds#Breaking */ // Age > 7 (Impossible) @@ -171,8 +171,8 @@ private: private: - // https://minecraft.gamepedia.com/Pumpkin_Seeds#Breaking - // https://minecraft.gamepedia.com/Melon_Seeds#Breaking + // https://minecraft.wiki/w/Pumpkin_Seeds#Breaking + // https://minecraft.wiki/w/Melon_Seeds#Breaking /** The array describes how many seed may be dropped at which age. The inner arrays describe the probability to drop 0, 1, 2, 3 seeds. The outer describes the age of the stem. */ static constexpr std::array<std::array<double, 4>, 8> m_AgeSeedDropProbability |