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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-10-20 20:01:53 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-10-20 20:01:53 +0200
commit2334c8dd9d6a295e3c445e548b5902c9f49ab532 (patch)
tree914eb4019ea6ca8e1f3c92198b910c05f3a6ecbc /src/ClientHandle.h
parentMigrated cSleep and cTimer to std::chrono (diff)
parentMerge pull request #1554 from SphinxC0re/master (diff)
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-rw-r--r--src/ClientHandle.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/ClientHandle.h b/src/ClientHandle.h
index ef7974efd..84f092ae6 100644
--- a/src/ClientHandle.h
+++ b/src/ClientHandle.h
@@ -343,7 +343,7 @@ private:
cCriticalSection m_CSChunkLists;
cChunkCoordsList m_LoadedChunks; // Chunks that the player belongs to
cChunkCoordsList m_ChunksToSend; // Chunks that need to be sent to the player (queued because they weren't generated yet or there's not enough time to send them)
- cChunkCoordsList m_SentChunks; // Store the coordinates of the chunks that the client has loaded
+ cChunkCoordsList m_SentChunks; // Chunks that are currently sent to the client
cProtocol * m_Protocol;