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author | Ethan Jones <ethan@yasfu.net> | 2021-10-03 22:29:45 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-10-03 22:29:45 +0200 |
commit | afe07fe0900e5e03f439656558a953acf16f35b8 (patch) | |
tree | 1946a7980c5799bc4e028e78c6747102e4b92fba /src/Entities/HangingEntity.cpp | |
parent | Authenticator: avoid move assignments to self (#5315) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/HangingEntity.cpp | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/src/Entities/HangingEntity.cpp b/src/Entities/HangingEntity.cpp index c20415e36..926c45fa1 100644 --- a/src/Entities/HangingEntity.cpp +++ b/src/Entities/HangingEntity.cpp @@ -2,7 +2,9 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "HangingEntity.h" +#include "BlockInfo.h" #include "Player.h" +#include "Chunk.h" #include "../ClientHandle.h" @@ -21,6 +23,26 @@ cHangingEntity::cHangingEntity(eEntityType a_EntityType, eBlockFace a_Facing, Ve +bool cHangingEntity::IsValidSupportBlock(const BLOCKTYPE a_BlockType) +{ + return cBlockInfo::IsSolid(a_BlockType) && (a_BlockType != E_BLOCK_REDSTONE_REPEATER_OFF) && (a_BlockType != E_BLOCK_REDSTONE_REPEATER_ON); +} + + + + + +void cHangingEntity::KilledBy(TakeDamageInfo & a_TDI) +{ + Super::KilledBy(a_TDI); + + Destroy(); +} + + + + + void cHangingEntity::SpawnOn(cClientHandle & a_ClientHandle) { SetYaw(GetProtocolFacing() * 90); @@ -29,3 +51,24 @@ void cHangingEntity::SpawnOn(cClientHandle & a_ClientHandle) + +void cHangingEntity::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) +{ + UNUSED(a_Dt); + + // Check for a valid support block once every 64 ticks (3.2 seconds): + if ((m_World->GetWorldTickAge() % 64_tick) != 0_tick) + { + return; + } + + BLOCKTYPE Block; + const auto SupportPosition = AddFaceDirection(cChunkDef::AbsoluteToRelative(GetPosition()), ProtocolFaceToBlockFace(m_Facing), true); + if (!a_Chunk.UnboundedRelGetBlockType(SupportPosition, Block) || IsValidSupportBlock(Block)) + { + return; + } + + // Take environmental damage, intending to self-destruct, with "take damage" handling done by child classes: + TakeDamage(dtEnvironment, nullptr, static_cast<int>(GetMaxHealth()), 0); +} |