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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-12-13 13:11:01 +0100
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-12-13 13:11:01 +0100
commit4b20a615192baeb5ef0a04a10161a03428cda8cd (patch)
treec6f25102267b0cc4a444f6e746679405948142b0 /src/MobSpawner.cpp
parentFixed compilation? (diff)
parentMerge pull request #1660 from Seadragon91/master (diff)
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Diffstat (limited to '')
-rw-r--r--src/MobSpawner.cpp34
1 files changed, 24 insertions, 10 deletions
diff --git a/src/MobSpawner.cpp b/src/MobSpawner.cpp
index e461fae4c..ee9e569a7 100644
--- a/src/MobSpawner.cpp
+++ b/src/MobSpawner.cpp
@@ -61,7 +61,7 @@ eMonsterType cMobSpawner::ChooseMobType(EMCSBiome a_Biome)
{
std::set<eMonsterType> allowedMobs;
- if (a_Biome == biMushroomIsland || a_Biome == biMushroomShore)
+ if ((a_Biome == biMushroomIsland) || (a_Biome == biMushroomShore))
{
addIfAllowed(mtMooshroom, allowedMobs);
}
@@ -84,7 +84,7 @@ eMonsterType cMobSpawner::ChooseMobType(EMCSBiome a_Biome)
addIfAllowed(mtCreeper, allowedMobs);
addIfAllowed(mtSquid, allowedMobs);
- if (a_Biome != biDesert && a_Biome != biBeach && a_Biome != biOcean)
+ if ((a_Biome != biDesert) && (a_Biome != biBeach) && (a_Biome != biOcean))
{
addIfAllowed(mtSheep, allowedMobs);
addIfAllowed(mtPig, allowedMobs);
@@ -93,11 +93,11 @@ eMonsterType cMobSpawner::ChooseMobType(EMCSBiome a_Biome)
addIfAllowed(mtEnderman, allowedMobs);
addIfAllowed(mtSlime, allowedMobs); // MG TODO : much more complicated rule
- if (a_Biome == biForest || a_Biome == biForestHills || a_Biome == biTaiga || a_Biome == biTaigaHills)
+ if ((a_Biome == biForest) || (a_Biome == biForestHills) || (a_Biome == biTaiga) || (a_Biome == biTaigaHills))
{
addIfAllowed(mtWolf, allowedMobs);
}
- else if (a_Biome == biJungle || a_Biome == biJungleHills)
+ else if ((a_Biome == biJungle) || (a_Biome == biJungleHills))
{
addIfAllowed(mtOcelot, allowedMobs);
}
@@ -126,8 +126,9 @@ eMonsterType cMobSpawner::ChooseMobType(EMCSBiome a_Biome)
bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ, eMonsterType a_MobType, EMCSBiome a_Biome)
{
+ cFastRandom Random;
BLOCKTYPE TargetBlock = E_BLOCK_AIR;
- if (m_AllowedTypes.find(a_MobType) != m_AllowedTypes.end() && a_Chunk->UnboundedRelGetBlockType(a_RelX, a_RelY, a_RelZ, TargetBlock))
+ if (a_Chunk->UnboundedRelGetBlockType(a_RelX, a_RelY, a_RelZ, TargetBlock))
{
if ((a_RelY + 1 > cChunkDef::Height) || (a_RelY - 1 < 0))
{
@@ -177,7 +178,7 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_R
(BlockBelow == E_BLOCK_GRASS) || (BlockBelow == E_BLOCK_LEAVES) || (BlockBelow == E_BLOCK_NEW_LEAVES)
) &&
(a_RelY >= 62) &&
- (m_Random.NextInt(3, a_Biome) != 0)
+ (Random.NextInt(3, a_Biome) != 0)
);
}
@@ -238,7 +239,7 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_R
(!cBlockInfo::IsTransparent(BlockBelow)) &&
(SkyLight <= 7) &&
(BlockLight <= 7) &&
- (m_Random.NextInt(2, a_Biome) == 0)
+ (Random.NextInt(2, a_Biome) == 0)
);
}
@@ -262,7 +263,7 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_R
(TargetBlock == E_BLOCK_AIR) &&
(BlockAbove == E_BLOCK_AIR) &&
(!cBlockInfo::IsTransparent(BlockBelow)) &&
- (m_Random.NextInt(20, a_Biome) == 0)
+ (Random.NextInt(20, a_Biome) == 0)
);
}
@@ -284,6 +285,19 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_R
)
);
}
+
+ case mtMooshroom:
+ {
+ return (
+ (TargetBlock == E_BLOCK_AIR) &&
+ (BlockAbove == E_BLOCK_AIR) &&
+ (BlockBelow == E_BLOCK_MYCELIUM) &&
+ (
+ (a_Biome == biMushroomShore) ||
+ (a_Biome == biMushroomIsland)
+ )
+ );
+ }
default:
{
@@ -322,8 +336,8 @@ cMonster* cMobSpawner::TryToSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY,
// Make sure we are looking at the right chunk to spawn in
a_Chunk = a_Chunk->GetRelNeighborChunkAdjustCoords(a_RelX, a_RelZ);
-
- if (CanSpawnHere(a_Chunk, a_RelX, a_RelY, a_RelZ, m_MobType, a_Biome))
+
+ if ((m_AllowedTypes.find(m_MobType) != m_AllowedTypes.end()) && CanSpawnHere(a_Chunk, a_RelX, a_RelY, a_RelZ, m_MobType, a_Biome))
{
cMonster * newMob = cMonster::NewMonsterFromType(m_MobType);
if (newMob)