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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-12-13 13:11:01 +0100 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-12-13 13:11:01 +0100 |
commit | 4b20a615192baeb5ef0a04a10161a03428cda8cd (patch) | |
tree | c6f25102267b0cc4a444f6e746679405948142b0 /src/MobSpawner.cpp | |
parent | Fixed compilation? (diff) | |
parent | Merge pull request #1660 from Seadragon91/master (diff) | |
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Diffstat (limited to 'src/MobSpawner.cpp')
-rw-r--r-- | src/MobSpawner.cpp | 34 |
1 files changed, 24 insertions, 10 deletions
diff --git a/src/MobSpawner.cpp b/src/MobSpawner.cpp index e461fae4c..ee9e569a7 100644 --- a/src/MobSpawner.cpp +++ b/src/MobSpawner.cpp @@ -61,7 +61,7 @@ eMonsterType cMobSpawner::ChooseMobType(EMCSBiome a_Biome) { std::set<eMonsterType> allowedMobs; - if (a_Biome == biMushroomIsland || a_Biome == biMushroomShore) + if ((a_Biome == biMushroomIsland) || (a_Biome == biMushroomShore)) { addIfAllowed(mtMooshroom, allowedMobs); } @@ -84,7 +84,7 @@ eMonsterType cMobSpawner::ChooseMobType(EMCSBiome a_Biome) addIfAllowed(mtCreeper, allowedMobs); addIfAllowed(mtSquid, allowedMobs); - if (a_Biome != biDesert && a_Biome != biBeach && a_Biome != biOcean) + if ((a_Biome != biDesert) && (a_Biome != biBeach) && (a_Biome != biOcean)) { addIfAllowed(mtSheep, allowedMobs); addIfAllowed(mtPig, allowedMobs); @@ -93,11 +93,11 @@ eMonsterType cMobSpawner::ChooseMobType(EMCSBiome a_Biome) addIfAllowed(mtEnderman, allowedMobs); addIfAllowed(mtSlime, allowedMobs); // MG TODO : much more complicated rule - if (a_Biome == biForest || a_Biome == biForestHills || a_Biome == biTaiga || a_Biome == biTaigaHills) + if ((a_Biome == biForest) || (a_Biome == biForestHills) || (a_Biome == biTaiga) || (a_Biome == biTaigaHills)) { addIfAllowed(mtWolf, allowedMobs); } - else if (a_Biome == biJungle || a_Biome == biJungleHills) + else if ((a_Biome == biJungle) || (a_Biome == biJungleHills)) { addIfAllowed(mtOcelot, allowedMobs); } @@ -126,8 +126,9 @@ eMonsterType cMobSpawner::ChooseMobType(EMCSBiome a_Biome) bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ, eMonsterType a_MobType, EMCSBiome a_Biome) { + cFastRandom Random; BLOCKTYPE TargetBlock = E_BLOCK_AIR; - if (m_AllowedTypes.find(a_MobType) != m_AllowedTypes.end() && a_Chunk->UnboundedRelGetBlockType(a_RelX, a_RelY, a_RelZ, TargetBlock)) + if (a_Chunk->UnboundedRelGetBlockType(a_RelX, a_RelY, a_RelZ, TargetBlock)) { if ((a_RelY + 1 > cChunkDef::Height) || (a_RelY - 1 < 0)) { @@ -177,7 +178,7 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_R (BlockBelow == E_BLOCK_GRASS) || (BlockBelow == E_BLOCK_LEAVES) || (BlockBelow == E_BLOCK_NEW_LEAVES) ) && (a_RelY >= 62) && - (m_Random.NextInt(3, a_Biome) != 0) + (Random.NextInt(3, a_Biome) != 0) ); } @@ -238,7 +239,7 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_R (!cBlockInfo::IsTransparent(BlockBelow)) && (SkyLight <= 7) && (BlockLight <= 7) && - (m_Random.NextInt(2, a_Biome) == 0) + (Random.NextInt(2, a_Biome) == 0) ); } @@ -262,7 +263,7 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_R (TargetBlock == E_BLOCK_AIR) && (BlockAbove == E_BLOCK_AIR) && (!cBlockInfo::IsTransparent(BlockBelow)) && - (m_Random.NextInt(20, a_Biome) == 0) + (Random.NextInt(20, a_Biome) == 0) ); } @@ -284,6 +285,19 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_R ) ); } + + case mtMooshroom: + { + return ( + (TargetBlock == E_BLOCK_AIR) && + (BlockAbove == E_BLOCK_AIR) && + (BlockBelow == E_BLOCK_MYCELIUM) && + ( + (a_Biome == biMushroomShore) || + (a_Biome == biMushroomIsland) + ) + ); + } default: { @@ -322,8 +336,8 @@ cMonster* cMobSpawner::TryToSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, // Make sure we are looking at the right chunk to spawn in a_Chunk = a_Chunk->GetRelNeighborChunkAdjustCoords(a_RelX, a_RelZ); - - if (CanSpawnHere(a_Chunk, a_RelX, a_RelY, a_RelZ, m_MobType, a_Biome)) + + if ((m_AllowedTypes.find(m_MobType) != m_AllowedTypes.end()) && CanSpawnHere(a_Chunk, a_RelX, a_RelY, a_RelZ, m_MobType, a_Biome)) { cMonster * newMob = cMonster::NewMonsterFromType(m_MobType); if (newMob) |