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author | archshift <admin@archshift.com> | 2014-06-12 01:21:47 +0200 |
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committer | archshift <admin@archshift.com> | 2014-06-17 20:39:21 +0200 |
commit | 71b4c4949087860ab9962d6545a0ad2eb9c0ee5a (patch) | |
tree | 95de954af7f5b4a921c36172f2fd550cfc0545b6 /src/Mobs/AggressiveMonster.cpp | |
parent | Added wither damage type, wither entity effect. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Mobs/AggressiveMonster.cpp | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/src/Mobs/AggressiveMonster.cpp b/src/Mobs/AggressiveMonster.cpp index 85b122034..de881f4eb 100644 --- a/src/Mobs/AggressiveMonster.cpp +++ b/src/Mobs/AggressiveMonster.cpp @@ -95,12 +95,14 @@ void cAggressiveMonster::Attack(float a_Dt) { m_AttackInterval += a_Dt * m_AttackRate; - if ((m_Target != NULL) && (m_AttackInterval > 3.0)) + if ((m_Target == NULL) || (m_AttackInterval < 3.0)) { - // Setting this higher gives us more wiggle room for attackrate - m_AttackInterval = 0.0; - m_Target->TakeDamage(dtMobAttack, this, m_AttackDamage, 0); + return; } + + // Setting this higher gives us more wiggle room for attackrate + m_AttackInterval = 0.0; + m_Target->TakeDamage(dtMobAttack, this, m_AttackDamage, 0); } |