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authorx12xx12x <44411062+12xx12@users.noreply.github.com>2022-04-20 00:10:35 +0200
committerAlexander Harkness <me@bearbin.net>2022-04-20 09:41:02 +0200
commitfe983a1a45b23c67cf6c758a4f0ffe6a8ba764d6 (patch)
treea5c9f00728af0f2ca841bb5d881b8d0d785b24ae /src/Mobs/Path.cpp
parentUpdated protocol functions to Vector3x (diff)
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Diffstat (limited to 'src/Mobs/Path.cpp')
-rw-r--r--src/Mobs/Path.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Mobs/Path.cpp b/src/Mobs/Path.cpp
index e9c4e6ca7..05ccd6c39 100644
--- a/src/Mobs/Path.cpp
+++ b/src/Mobs/Path.cpp
@@ -480,7 +480,7 @@ void cPath::FillCellAttributes(cPathCell & a_Cell)
ASSERT(m_Chunk != nullptr);
- if (!cChunkDef::IsValidHeight(Location.y))
+ if (!cChunkDef::IsValidHeight(Location))
{
// Players can't build outside the game height, so it must be air
a_Cell.m_IsSolid = false;