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authorMattes D <github@xoft.cz>2013-12-08 18:07:34 +0100
committerMattes D <github@xoft.cz>2013-12-08 18:07:34 +0100
commit6f23d2ec94b30e355edc63c2de464d40ff3d0ed8 (patch)
tree3127fecd22be0f755e81c384c72a171e52987458 /src/World.h
parentRemoved unused ToLua files. (diff)
parentFixed binding generation and VS2013 compile (diff)
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Diffstat (limited to '')
-rw-r--r--src/World.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/World.h b/src/World.h
index 3b729c5ff..b6ab321fb 100644
--- a/src/World.h
+++ b/src/World.h
@@ -159,7 +159,7 @@ public:
void BroadcastEntityRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude = NULL);
void BroadcastEntityStatus (const cEntity & a_Entity, char a_Status, const cClientHandle * a_Exclude = NULL);
void BroadcastEntityVelocity (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastPlayerAnimation (const cPlayer & a_Player, char a_Animation, const cClientHandle * a_Exclude = NULL);
+ void BroadcastEntityAnimation (const cEntity & a_Entity, char a_Animation, const cClientHandle * a_Exclude = NULL);
void BroadcastPlayerListItem (const cPlayer & a_Player, bool a_IsOnline, const cClientHandle * a_Exclude = NULL);
void BroadcastSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch, const cClientHandle * a_Exclude = NULL); // tolua_export a_Src coords are Block * 8
void BroadcastSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data, const cClientHandle * a_Exclude = NULL); // tolua_export
@@ -317,7 +317,7 @@ public:
/** Queues a SetBlock() with the specified parameters after the specified number of ticks.
Calls SetBlock(), so performs full processing of the replaced block.
*/
- void QueueSetBlock(int a_BlockX, int a_BLockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_TickDelay);
+ void QueueSetBlock(int a_BlockX, int a_BLockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_TickDelay, BLOCKTYPE a_PreviousBlockType = E_BLOCK_AIR);
BLOCKTYPE GetBlock (int a_BlockX, int a_BlockY, int a_BlockZ);
NIBBLETYPE GetBlockMeta (int a_BlockX, int a_BlockY, int a_BlockZ);