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-rw-r--r--src/Chunk.h2
-rw-r--r--src/Items/ItemHandler.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/Chunk.h b/src/Chunk.h
index 774770028..f20134e66 100644
--- a/src/Chunk.h
+++ b/src/Chunk.h
@@ -389,7 +389,7 @@ private:
BLOCKTYPE m_PreviousType;
sSetBlockQueueItem(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Int64 a_Tick, BLOCKTYPE a_PreviousBlockType) :
- m_RelX(a_RelX), m_RelY(a_RelY), m_RelZ(a_RelZ), m_BlockType(a_BlockType), m_BlockMeta(a_BlockMeta), m_Tick(a_Tick), m_PreviousType(a_PreviousBlockType)
+ m_Tick(a_Tick), m_RelX(a_RelX), m_RelY(a_RelY), m_RelZ(a_RelZ), m_BlockType(a_BlockType), m_BlockMeta(a_BlockMeta), m_PreviousType(a_PreviousBlockType)
{
}
} ;
diff --git a/src/Items/ItemHandler.h b/src/Items/ItemHandler.h
index 686f4b439..f3d78335e 100644
--- a/src/Items/ItemHandler.h
+++ b/src/Items/ItemHandler.h
@@ -63,8 +63,8 @@ public:
int PoisonChance; // 0 - 100, in percent. 0 = no chance of poisoning, 100 = sure poisoning
FoodInfo(int a_FoodLevel, double a_Saturation, int a_PoisonChance = 0) :
- FoodLevel(a_FoodLevel),
Saturation(a_Saturation),
+ FoodLevel(a_FoodLevel),
PoisonChance(a_PoisonChance)
{
}