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-rw-r--r--VC2008/MCServer.vcproj8
-rw-r--r--VC2010/MCServer.vcxproj2
-rw-r--r--VC2010/MCServer.vcxproj.filters2
-rw-r--r--source/ChunkDataSerializer.cpp118
-rw-r--r--source/ChunkDataSerializer.h46
-rw-r--r--source/ChunkSender.cpp14
-rw-r--r--source/ChunkSender.h2
-rw-r--r--source/cChunk.cpp16
-rw-r--r--source/cChunk.h2
-rw-r--r--source/cChunkMap.cpp16
-rw-r--r--source/cChunkMap.h3
-rw-r--r--source/cClientHandle.cpp16
-rw-r--r--source/cClientHandle.h2
-rw-r--r--source/cWorld.cpp9
-rw-r--r--source/cWorld.h1
-rw-r--r--source/packets/cPacket_MapChunk.cpp130
-rw-r--r--source/packets/cPacket_MapChunk.h25
17 files changed, 259 insertions, 153 deletions
diff --git a/VC2008/MCServer.vcproj b/VC2008/MCServer.vcproj
index dccdf956e..d0c87b761 100644
--- a/VC2008/MCServer.vcproj
+++ b/VC2008/MCServer.vcproj
@@ -389,6 +389,14 @@
>
</File>
<File
+ RelativePath="..\source\ChunkDataSerializer.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\source\ChunkDataSerializer.h"
+ >
+ </File>
+ <File
RelativePath="..\source\ChunkDef.h"
>
</File>
diff --git a/VC2010/MCServer.vcxproj b/VC2010/MCServer.vcxproj
index 6b32cc77c..f9eaa7817 100644
--- a/VC2010/MCServer.vcxproj
+++ b/VC2010/MCServer.vcxproj
@@ -338,6 +338,7 @@
<ClCompile Include="..\Source\cGroup.cpp" />
<ClCompile Include="..\Source\cGroupManager.cpp" />
<ClCompile Include="..\Source\cHeartBeat.cpp" />
+ <ClCompile Include="..\source\ChunkDataSerializer.cpp" />
<ClCompile Include="..\source\ChunkSender.cpp" />
<ClCompile Include="..\source\cIsThread.cpp" />
<ClCompile Include="..\source\cItem.cpp" />
@@ -576,6 +577,7 @@
<ClInclude Include="..\Source\cGroup.h" />
<ClInclude Include="..\Source\cGroupManager.h" />
<ClInclude Include="..\Source\cHeartBeat.h" />
+ <ClInclude Include="..\source\ChunkDataSerializer.h" />
<ClInclude Include="..\source\ChunkDef.h" />
<ClInclude Include="..\source\ChunkSender.h" />
<ClInclude Include="..\source\cIsThread.h" />
diff --git a/VC2010/MCServer.vcxproj.filters b/VC2010/MCServer.vcxproj.filters
index f85d0ba4e..eadf6b097 100644
--- a/VC2010/MCServer.vcxproj.filters
+++ b/VC2010/MCServer.vcxproj.filters
@@ -951,6 +951,7 @@
<ClCompile Include="..\source\cNoteEntity.cpp">
<Filter>cBlockEntity\cNoteEntity</Filter>
</ClCompile>
+ <ClCompile Include="..\source\ChunkDataSerializer.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\source\cServer.h">
@@ -1663,6 +1664,7 @@
<ClInclude Include="..\source\cNoteEntity.h">
<Filter>cBlockEntity\cNoteEntity</Filter>
</ClInclude>
+ <ClInclude Include="..\source\ChunkDataSerializer.h" />
</ItemGroup>
<ItemGroup>
<None Include="..\source\AllToLua.pkg">
diff --git a/source/ChunkDataSerializer.cpp b/source/ChunkDataSerializer.cpp
new file mode 100644
index 000000000..1d798beb2
--- /dev/null
+++ b/source/ChunkDataSerializer.cpp
@@ -0,0 +1,118 @@
+
+// ChunkDataSerializer.cpp
+
+// Implements the cChunkDataSerializer class representing the object that can:
+// - serialize chunk data to different protocol versions
+// - cache such serialized data for multiple clients
+
+#include "Globals.h"
+#include "ChunkDataSerializer.h"
+#include "zlib.h"
+
+
+
+
+cChunkDataSerializer::cChunkDataSerializer(
+ const cChunkDef::BlockTypes & a_BlockTypes,
+ const cChunkDef::BlockNibbles & a_BlockMetas,
+ const cChunkDef::BlockNibbles & a_BlockLight,
+ const cChunkDef::BlockNibbles & a_BlockSkyLight,
+ const unsigned char * a_BiomeData
+) :
+ m_BlockTypes(a_BlockTypes),
+ m_BlockMetas(a_BlockMetas),
+ m_BlockLight(a_BlockLight),
+ m_BlockSkyLight(a_BlockSkyLight),
+ m_BiomeData(a_BiomeData)
+{
+}
+
+
+
+
+const AString & cChunkDataSerializer::Serialize(int a_Version)
+{
+ Serializations::const_iterator itr = m_Serializations.find(a_Version);
+ if (itr != m_Serializations.end())
+ {
+ return itr->second;
+ }
+
+ AString data;
+ switch (a_Version)
+ {
+ case RELEASE_1_2_5: Serialize29(data); break;
+ // TODO: Other protocol versions may serialize the data differently; implement here
+
+ default:
+ {
+ LOGERROR("cChunkDataSerializer::Serialize(): Unknown version: %d", a_Version);
+ ASSERT(!"Unknown chunk data serialization version");
+ break;
+ }
+ }
+ m_Serializations[a_Version] = data;
+ return m_Serializations[a_Version];
+}
+
+
+
+
+
+void cChunkDataSerializer::Serialize29(AString & a_Data)
+{
+ // TODO: Do not copy data and then compress it; rather, compress partial blocks of data (zlib *can* stream)
+
+ const int BiomeDataSize = cChunkDef::Width * cChunkDef::Width;
+ const int MetadataOffset = sizeof(m_BlockTypes);
+ const int BlockLightOffset = MetadataOffset + sizeof(m_BlockMetas);
+ const int SkyLightOffset = BlockLightOffset + sizeof(m_BlockLight);
+ const int BiomeOffset = SkyLightOffset + sizeof(m_BlockSkyLight);
+ const int DataSize = BiomeOffset + BiomeDataSize;
+
+ // Temporary buffer for the composed data:
+ char AllData [DataSize];
+
+ memcpy(AllData, m_BlockTypes, sizeof(m_BlockTypes));
+ memcpy(AllData + MetadataOffset, m_BlockMetas, sizeof(m_BlockMetas));
+ memcpy(AllData + BlockLightOffset, m_BlockLight, sizeof(m_BlockLight));
+ memcpy(AllData + SkyLightOffset, m_BlockSkyLight, sizeof(m_BlockSkyLight));
+ memcpy(AllData + BiomeOffset, m_BiomeData, BiomeDataSize);
+
+ // Compress the data:
+ // In order not to use allocation, use a fixed-size buffer, with the size
+ // that uses the same calculation as compressBound():
+ const uLongf CompressedMaxSize = DataSize + (DataSize >> 12) + (DataSize >> 14) + (DataSize >> 25) + 16;
+ char CompressedBlockData[CompressedMaxSize];
+
+ uLongf CompressedSize = compressBound(DataSize);
+
+ // Run-time check that our compile-time guess about CompressedMaxSize was enough:
+ ASSERT(CompressedSize <= CompressedMaxSize);
+
+ compress2((Bytef*)CompressedBlockData, &CompressedSize, (const Bytef*)AllData, sizeof(AllData), Z_DEFAULT_COMPRESSION);
+
+ // Now put all those data into a_Data:
+
+ // "Ground-up continuous", or rather, "biome data present" flag:
+ a_Data.push_back('\xff');
+
+ // Two bitmaps; we're aways sending the full chunk with no additional data, so the bitmaps are 0xffff and 0, respectively
+ // Also, no endian flipping is needed because of the const values
+ unsigned short BitMap1 = 0xffff;
+ unsigned short BitMap2 = 0;
+ a_Data.append((const char *)&BitMap1, sizeof(short));
+ a_Data.append((const char *)&BitMap2, sizeof(short));
+
+ Int32 CompressedSizeBE = htonl(CompressedSize);
+ a_Data.append((const char *)&CompressedSizeBE, sizeof(CompressedSizeBE));
+
+ Int32 UnusedInt32 = 0;
+ a_Data.append((const char *)&UnusedInt32, sizeof(UnusedInt32));
+
+ a_Data.append(CompressedBlockData, CompressedSize);
+}
+
+
+
+
diff --git a/source/ChunkDataSerializer.h b/source/ChunkDataSerializer.h
new file mode 100644
index 000000000..4c2f4fb4c
--- /dev/null
+++ b/source/ChunkDataSerializer.h
@@ -0,0 +1,46 @@
+
+// ChunkDataSerializer.h
+
+// Interfaces to the cChunkDataSerializer class representing the object that can:
+// - serialize chunk data to different protocol versions
+// - cache such serialized data for multiple clients
+
+
+
+
+
+class cChunkDataSerializer
+{
+protected:
+ const cChunkDef::BlockTypes & m_BlockTypes;
+ const cChunkDef::BlockNibbles & m_BlockMetas;
+ const cChunkDef::BlockNibbles & m_BlockLight;
+ const cChunkDef::BlockNibbles & m_BlockSkyLight;
+ const unsigned char * m_BiomeData;
+
+ typedef std::map<int, AString> Serializations;
+
+ Serializations m_Serializations;
+
+ void Serialize29(AString & a_Data); // Release 1.2.4 and 1.2.5
+
+public:
+ enum
+ {
+ RELEASE_1_2_5 = 29,
+ } ;
+
+ cChunkDataSerializer(
+ const cChunkDef::BlockTypes & a_BlockTypes,
+ const cChunkDef::BlockNibbles & a_BlockMetas,
+ const cChunkDef::BlockNibbles & a_BlockLight,
+ const cChunkDef::BlockNibbles & a_BlockSkyLight,
+ const unsigned char * a_BiomeData
+ );
+
+ const AString & Serialize(int a_Version); // Returns one of the internal m_Serializations[]
+} ;
+
+
+
+
diff --git a/source/ChunkSender.cpp b/source/ChunkSender.cpp
index cefc6458f..25fb94e17 100644
--- a/source/ChunkSender.cpp
+++ b/source/ChunkSender.cpp
@@ -10,9 +10,8 @@
#include "Globals.h"
#include "ChunkSender.h"
#include "cWorld.h"
-#include "packets/cPacket_MapChunk.h"
-#include "packets/cPacket_PreChunk.h"
#include "cBlockEntity.h"
+#include "ChunkDataSerializer.h"
@@ -217,24 +216,21 @@ void cChunkSender::SendChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, cClientHa
return;
}
- // Prepare MapChunk packets:
+ // Query and prepare chunk data:
if( !m_World->GetChunkData(a_ChunkX, a_ChunkY, a_ChunkZ, *this) )
{
return;
}
- cPacket_PreChunk PreChunk(a_ChunkX, a_ChunkZ, true);
- cPacket_MapChunk MapChunk(a_ChunkX, a_ChunkY, a_ChunkZ, (BLOCKTYPE *)m_BlockData, m_BiomeMap);
+ cChunkDataSerializer Data(m_BlockTypes, m_BlockMetas, m_BlockLight, m_BlockSkyLight, m_BiomeMap);
// Send:
if (a_Client == NULL)
{
- m_World->BroadcastToChunk(a_ChunkX, a_ChunkY, a_ChunkZ, PreChunk);
- m_World->BroadcastToChunk(a_ChunkX, a_ChunkY, a_ChunkZ, MapChunk);
+ m_World->BroadcastChunkData(a_ChunkX, a_ChunkZ, Data);
}
else
{
- a_Client->Send(PreChunk);
- a_Client->Send(MapChunk);
+ a_Client->SendChunkData(a_ChunkX, a_ChunkZ, Data);
}
// Send block-entity packets:
diff --git a/source/ChunkSender.h b/source/ChunkSender.h
index b1b276a2e..ac5e89949 100644
--- a/source/ChunkSender.h
+++ b/source/ChunkSender.h
@@ -68,7 +68,7 @@ public:
class cChunkSender:
public cIsThread,
- public cChunkDataCollector
+ public cChunkDataSeparateCollector
{
typedef cIsThread super;
public:
diff --git a/source/cChunk.cpp b/source/cChunk.cpp
index c479a7bc3..aec75cd41 100644
--- a/source/cChunk.cpp
+++ b/source/cChunk.cpp
@@ -1936,6 +1936,22 @@ void cChunk::BroadcastThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ, cons
+void cChunk::BroadcastChunkData(cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude)
+{
+ for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
+ {
+ if (*itr == a_Exclude)
+ {
+ continue;
+ }
+ (*itr)->SendChunkData(m_PosX, m_PosZ, a_Serializer);
+ } // for itr - LoadedByClient[]
+}
+
+
+
+
+
void cChunk::BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude)
{
// We can operate on entity pointers, we're inside the ChunkMap's CS lock which guards the list
diff --git a/source/cChunk.h b/source/cChunk.h
index 714a14455..9539b20d5 100644
--- a/source/cChunk.h
+++ b/source/cChunk.h
@@ -43,6 +43,7 @@ class cFurnaceEntity;
class cBlockArea;
class cPawn;
class cPickup;
+class cChunkDataSerializer;
typedef std::list<cClientHandle *> cClientHandleList;
typedef cItemCallback<cEntity> cEntityCallback;
@@ -191,6 +192,7 @@ public:
void BroadcastBlockEntity (int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL);
void BroadcastCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player, const cClientHandle * a_Exclude = NULL);
void BroadcastThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL);
+ void BroadcastChunkData (cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude = NULL);
void SendBlockEntity (int a_BlockX, int a_BlockY, int a_BlockZ, cClientHandle & a_Client);
diff --git a/source/cChunkMap.cpp b/source/cChunkMap.cpp
index 16e250869..d46ee36fb 100644
--- a/source/cChunkMap.cpp
+++ b/source/cChunkMap.cpp
@@ -485,6 +485,22 @@ void cChunkMap::BroadcastThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ, c
+void cChunkMap::BroadcastChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude)
+{
+ cCSLock Lock(m_CSLayers);
+ cChunkPtr Chunk = GetChunkNoGen(a_ChunkX, 0, a_ChunkZ);
+ if (Chunk == NULL)
+ {
+ return;
+ }
+ // It's perfectly legal to broadcast packets even to invalid chunks!
+ Chunk->BroadcastChunkData(a_Serializer, a_Exclude);
+}
+
+
+
+
+
void cChunkMap::BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude)
{
cCSLock Lock(m_CSLayers);
diff --git a/source/cChunkMap.h b/source/cChunkMap.h
index 95591c5b6..3af00b13d 100644
--- a/source/cChunkMap.h
+++ b/source/cChunkMap.h
@@ -22,6 +22,7 @@ class cChestEntity;
class cFurnaceEntity;
class cPawn;
class cPickup;
+class cChunkDataSerializer;
typedef std::list<cClientHandle *> cClientHandleList;
typedef cChunk * cChunkPtr;
@@ -81,6 +82,8 @@ public:
void BroadcastCollectPickup(const cPickup & a_Pickup, const cPlayer & a_Player, const cClientHandle * a_Exclude = NULL);
void BroadcastThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL);
+
+ void BroadcastChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude = NULL);
/// Broadcasts the block entity, if it is at the coords specified, to all clients except a_Exclude
void BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude);
diff --git a/source/cClientHandle.cpp b/source/cClientHandle.cpp
index 5cfd0a510..21d1f1722 100644
--- a/source/cClientHandle.cpp
+++ b/source/cClientHandle.cpp
@@ -27,6 +27,7 @@
#include "cTimer.h"
#include "items/Item.h"
#include "blocks/Block.h"
+#include "ChunkDataSerializer.h"
#include "cTracer.h"
#include "Vector3f.h"
@@ -2025,6 +2026,21 @@ void cClientHandle::SendThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ)
+void cClientHandle::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer)
+{
+ // Send the pre-chunk:
+ cPacket_PreChunk pre(a_ChunkX, a_ChunkZ, true);
+ Send(pre);
+
+ // Send the data:
+ cPacket_MapChunk mc(a_ChunkX, a_ChunkZ, a_Serializer.Serialize(cChunkDataSerializer::RELEASE_1_2_5));
+ Send(mc);
+}
+
+
+
+
+
void cClientHandle::CheckIfWorldDownloaded(void)
{
if (m_State != csDownloadingWorld)
diff --git a/source/cClientHandle.h b/source/cClientHandle.h
index 91a886c39..1c7cfa75f 100644
--- a/source/cClientHandle.h
+++ b/source/cClientHandle.h
@@ -36,6 +36,7 @@ class cWindow;
class cPawn;
class cPickup;
class cMonster;
+class cChunkDataSerializer;
@@ -121,6 +122,7 @@ public:
void SendWeather(eWeather a_Weather);
void SendTimeUpdate(Int64 a_WorldTime);
void SendThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ);
+ void SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer);
const AString & GetUsername(void) const; //tolua_export
diff --git a/source/cWorld.cpp b/source/cWorld.cpp
index e5462fd93..8eb4530a3 100644
--- a/source/cWorld.cpp
+++ b/source/cWorld.cpp
@@ -1438,6 +1438,15 @@ void cWorld::BroadcastTimeUpdate(const cClientHandle * a_Exclude)
+void cWorld::BroadcastChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude)
+{
+ m_ChunkMap->BroadcastChunkData(a_ChunkX, a_ChunkZ, a_Serializer, a_Exclude);
+}
+
+
+
+
+
void cWorld::BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude)
{
m_ChunkMap->BroadcastBlockEntity(a_BlockX, a_BlockY, a_BlockZ, a_Exclude);
diff --git a/source/cWorld.h b/source/cWorld.h
index 5b4cf9564..f168ab182 100644
--- a/source/cWorld.h
+++ b/source/cWorld.h
@@ -95,6 +95,7 @@ public:
void BroadcastWeather (eWeather a_Weather, const cClientHandle * a_Exclude = NULL);
void BroadcastThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL);
void BroadcastTimeUpdate (const cClientHandle * a_Exclude = NULL);
+ void BroadcastChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude = NULL);
/// If there is a block entity at the specified coods, sends it to all clients except a_Exclude
void BroadcastBlockEntity (int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL);
diff --git a/source/packets/cPacket_MapChunk.cpp b/source/packets/cPacket_MapChunk.cpp
index 21c62da45..17fbdba24 100644
--- a/source/packets/cPacket_MapChunk.cpp
+++ b/source/packets/cPacket_MapChunk.cpp
@@ -4,131 +4,16 @@
#include "cPacket_MapChunk.h"
#include "../ChunkDef.h"
-#include "zlib.h"
-
-cPacket_MapChunk::~cPacket_MapChunk()
-{
- delete [] m_CompressedData;
-}
-
-
-
-
-
-cPacket_MapChunk::cPacket_MapChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, const BLOCKTYPE * a_BlockData, const unsigned char * a_BiomeData)
+cPacket_MapChunk::cPacket_MapChunk(int a_ChunkX, int a_ChunkZ, const AString & a_SerializedData) :
+ m_PosX(a_ChunkX),
+ m_PosZ(a_ChunkZ),
+ m_SerializedData(a_SerializedData)
{
m_PacketID = E_MAP_CHUNK;
-
- m_PosX = a_ChunkX; // Chunk coordinates now, instead of block coordinates
- m_PosZ = a_ChunkZ;
-
- m_bContiguous = true; // false = no biome data, true = with biome data
- m_BitMap1 = 0;
- m_BitMap2 = 0;
-
- m_UnusedInt = 0;
-
-
- const int BlockDataSize = (cChunkDef::Height / 16) * (4096 + 2048 + 2048 + 2048);
- const int BiomeDataSize = cChunkDef::Width * cChunkDef::Width;
- char AllData [ BlockDataSize + BiomeDataSize ];
-
-#if AXIS_ORDER == AXIS_ORDER_YZX
- memset( AllData, 0, BlockDataSize );
-
- unsigned int iterator = 0;
- for ( int i = 0; i < (cChunkDef::Height / 16); ++i )
- {
- m_BitMap1 |= (1 << i); // This tells what chunks are sent. Use this to NOT send air only chunks (right now everything is sent)
- for ( int y = 0; y < 16; ++y ) for( int z = 0; z < 16; ++z ) for( int x = 0; x < 16; ++x )
- {
- int idx = cChunk::MakeIndex(x, y + i * 16, z);
- AllData[iterator] = a_BlockData[idx];
- ++iterator;
- } // for y, z, x
- }
-
- // Send block metadata:
- char * Meta = a_BlockData + cChunkDef::NumBlocks;
- for ( int i = 0; i < (cChunkDef::Height / 16); ++i )
- {
- for ( int y = 0; y < 16; ++y ) for( int z = 0; z < 16; ++z )
- {
- for ( int x = 0; x < 8; ++x )
- {
- AllData[iterator] = cChunk::GetNibble(Meta, x * 2 + 0, y + i * 16, z) | (cChunk::GetNibble(Meta, x * 2 + 1, y + i * 16, z ) << 4);
- ++iterator;
- } // for x
- } // for y, z
- }
-
- // Send block light:
- char * Light = Meta + cChunkDef::NumBlocks / 2;
- for ( int i = 0; i < (cChunkDef::Height / 16); ++i )
- {
- for ( int y = 0; y < 16; ++y ) for( int z = 0; z < 16; ++z )
- {
- for ( int x = 0; x < 8; ++x )
- {
- AllData[iterator] = cChunk::GetNibble(Light, x * 2 + 0, y + i * 16, z ) | (cChunk::GetNibble(Light, x * 2 + 1, y + i * 16, z ) << 4);
- ++iterator;
- }
- }
- }
-
- // Send sky light:
- char * SkyLight = Light + cChunkDef::NumBlocks / 2;
- for( int i = 0; i < (cChunkDef::Height/16); ++i )
- {
- for( int y = 0; y < 16; ++y ) for( int z = 0; z < 16; ++z )
- {
- for( int x = 0; x < 8; ++x )
- {
- AllData[iterator] = cChunk::GetNibble(SkyLight, x * 2 + 0, y + i * 16, z ) | (cChunk::GetNibble(SkyLight, x * 2 + 1, y + i * 16, z ) << 4);
- ++iterator;
- }
- }
- }
- memcpy(AllData + BlockDataSize, a_BiomeData, BiomeDataSize);
-#elif AXIS_ORDER == AXIS_ORDER_XZY
- for ( int i = 0; i < 16; ++i )
- {
- m_BitMap1 |= (1 << i);
- }
- memcpy(AllData, a_BlockData, BlockDataSize);
- memcpy(AllData + BlockDataSize, a_BiomeData, BiomeDataSize);
-#endif // AXIS_ORDER
-
- uLongf CompressedSize = compressBound( sizeof(AllData) );
- char * CompressedBlockData = new char[CompressedSize];
-
- compress2( (Bytef*)CompressedBlockData, &CompressedSize, (const Bytef*)AllData, sizeof(AllData), Z_DEFAULT_COMPRESSION);
-
- m_CompressedData = CompressedBlockData;
- m_CompressedSize = CompressedSize;
-}
-
-
-
-
-
-cPacket_MapChunk::cPacket_MapChunk( const cPacket_MapChunk & a_Copy )
-{
- m_PacketID = E_MAP_CHUNK;
-
- m_PosX = a_Copy.m_PosX;
- m_PosZ = a_Copy.m_PosZ;
- m_bContiguous = a_Copy.m_bContiguous;
- m_BitMap1 = a_Copy.m_BitMap1;
- m_BitMap2 = a_Copy.m_BitMap2;
-
- m_CompressedSize = a_Copy.m_CompressedSize;
- m_CompressedData = new char[m_CompressedSize];
- memcpy( m_CompressedData, a_Copy.m_CompressedData, m_CompressedSize );
}
@@ -141,12 +26,7 @@ void cPacket_MapChunk::Serialize(AString & a_Data) const
AppendInteger(a_Data, m_PosX);
AppendInteger(a_Data, m_PosZ);
- AppendBool (a_Data, m_bContiguous);
- AppendShort (a_Data, m_BitMap1);
- AppendShort (a_Data, m_BitMap2);
- AppendInteger(a_Data, m_CompressedSize);
- AppendInteger(a_Data, m_UnusedInt);
- AppendData (a_Data, m_CompressedData, m_CompressedSize);
+ a_Data.append(m_SerializedData);
}
diff --git a/source/packets/cPacket_MapChunk.h b/source/packets/cPacket_MapChunk.h
index ec2f68632..35b5de08f 100644
--- a/source/packets/cPacket_MapChunk.h
+++ b/source/packets/cPacket_MapChunk.h
@@ -15,29 +15,18 @@ public:
cPacket_MapChunk()
: m_PosX( 0 )
, m_PosZ( 0 )
- , m_bContiguous( false )
- , m_BitMap1( 0 )
- , m_BitMap2( 0 )
- , m_CompressedSize( 0 )
- , m_UnusedInt( 0 )
- , m_CompressedData( NULL )
- { m_PacketID = E_MAP_CHUNK; }
+ {
+ m_PacketID = E_MAP_CHUNK;
+ }
- cPacket_MapChunk( const cPacket_MapChunk & a_Copy );
- cPacket_MapChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, const BLOCKTYPE * a_BlockData, const unsigned char * a_BiomeData);
- ~cPacket_MapChunk();
+ cPacket_MapChunk(int a_ChunkX, int a_ChunkZ, const AString & a_SerializedData);
virtual cPacket* Clone() const { return new cPacket_MapChunk(*this); }
virtual void Serialize(AString & a_Data) const override;
- int m_PosX;
- int m_PosZ;
- bool m_bContiguous;
- short m_BitMap1;
- short m_BitMap2;
- int m_CompressedSize;
- int m_UnusedInt;
- char * m_CompressedData;
+ int m_PosX;
+ int m_PosZ;
+ AString m_SerializedData;
};