diff options
-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator/PressurePlateHandler.h | 16 |
1 files changed, 14 insertions, 2 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/PressurePlateHandler.h b/src/Simulator/IncrementalRedstoneSimulator/PressurePlateHandler.h index 7e377df68..003b5b253 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/PressurePlateHandler.h +++ b/src/Simulator/IncrementalRedstoneSimulator/PressurePlateHandler.h @@ -17,17 +17,29 @@ namespace PressurePlateHandler Chunk.ForEachEntityInBox(cBoundingBox(Vector3d(0.5, 0, 0.5) + Position, 0.5, 0.5), [&](cEntity & Entity) { + if (Entity.GetHealth() <= 0) + { + return false; + } + if (Entity.IsPlayer()) { + const auto & Player = static_cast<cPlayer &>(Entity); + + if (Player.IsGameModeSpectator()) + { + return false; + } + FoundPlayer = true; } - - if (Entity.IsPickup()) + else if (Entity.IsPickup()) { const auto & Pickup = static_cast<cPickup &>(Entity); NumberOfEntities += static_cast<size_t>(Pickup.GetItem().m_ItemCount); return false; } + NumberOfEntities++; return false; }); |