diff options
-rw-r--r-- | src/Bindings/ManualBindings.cpp | 5 | ||||
-rw-r--r-- | src/World.cpp | 6 |
2 files changed, 7 insertions, 4 deletions
diff --git a/src/Bindings/ManualBindings.cpp b/src/Bindings/ManualBindings.cpp index 462ef3682..20bbc48f2 100644 --- a/src/Bindings/ManualBindings.cpp +++ b/src/Bindings/ManualBindings.cpp @@ -1522,7 +1522,10 @@ static int tolua_cPluginManager_BindConsoleCommand(lua_State * L) // Read the arguments to this API call: tolua_Error tolua_err; int idx = 1; - if (tolua_isusertype(L, 1, "cPluginManager", 0, &tolua_err)) + if ( + tolua_isusertype(L, 1, "cPluginManager", 0, &tolua_err) || + tolua_isusertable(L, 1, "cPluginManager", 0, &tolua_err) + ) { idx++; } diff --git a/src/World.cpp b/src/World.cpp index 8c3a1ff8a..012ba915b 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -2453,14 +2453,14 @@ cPlayer * cWorld::FindClosestPlayer(const Vector3d & a_Pos, float a_SightLimit, { cTracer LineOfSight(this); - float ClosestDistance = a_SightLimit; - cPlayer* ClosestPlayer = NULL; + double ClosestDistance = a_SightLimit; + cPlayer * ClosestPlayer = NULL; cCSLock Lock(m_CSPlayers); for (cPlayerList::const_iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) { Vector3f Pos = (*itr)->GetPosition(); - float Distance = (Pos - a_Pos).Length(); + double Distance = (Pos - a_Pos).Length(); if (Distance < ClosestDistance) { |