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-rw-r--r--Tools/AnvilStats/BiomeMap.h14
1 files changed, 5 insertions, 9 deletions
diff --git a/Tools/AnvilStats/BiomeMap.h b/Tools/AnvilStats/BiomeMap.h
index f662094a5..a2eb12a41 100644
--- a/Tools/AnvilStats/BiomeMap.h
+++ b/Tools/AnvilStats/BiomeMap.h
@@ -20,8 +20,8 @@ class cBiomeMap :
{
public:
cBiomeMap(void);
-
- /// Saves the last region that it was processing
+
+ /** Saves the last region that it was processing */
void Finish(void);
protected:
@@ -33,7 +33,7 @@ protected:
int m_CurrentRegionZ;
bool m_IsCurrentRegionValid;
char m_Biomes[16 * 32 * 16 * 32]; // Biome map of the entire current region [x + 16 * 32 * z]
-
+
// cCallback overrides:
virtual bool OnNewChunk(int a_ChunkX, int a_ChunkZ) override;
virtual bool OnHeader(int a_FileOffset, unsigned char a_NumSectors, int a_Timestamp) override { return false; }
@@ -43,7 +43,7 @@ protected:
virtual bool OnLastUpdate(Int64 a_LastUpdate) override { return false; }
virtual bool OnTerrainPopulated(bool a_Populated) override { return false; } // We don't care about "populated", the biomes are the same
virtual bool OnBiomes(const unsigned char * a_BiomeData) override;
-
+
void StartNewRegion(int a_RegionX, int a_RegionZ);
} ;
@@ -56,14 +56,10 @@ class cBiomeMapFactory :
{
public:
virtual ~cBiomeMapFactory();
-
+
virtual cCallback * CreateNewCallback(void) override
{
return new cBiomeMap;
}
} ;
-
-
-
-