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-rw-r--r--source/ChunkMap.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/source/ChunkMap.h b/source/ChunkMap.h
index b0af0d779..c9d9abf75 100644
--- a/source/ChunkMap.h
+++ b/source/ChunkMap.h
@@ -26,6 +26,7 @@ class cPawn;
class cPickup;
class cChunkDataSerializer;
class cBlockArea;
+class cMobCensus;
typedef std::list<cClientHandle *> cClientHandleList;
typedef cChunk * cChunkPtr;
@@ -266,6 +267,9 @@ public:
/// Sets the blockticking to start at the specified block. Only one blocktick per chunk may be set, second call overwrites the first call
void SetNextBlockTick(int a_BlockX, int a_BlockY, int a_BlockZ);
+ /// Make a Mob census, of all mobs, their family, their chunk and theyr distance to closest player
+ void CollectMobCensus(cMobCensus& a_ToFill);
+
void Tick(float a_Dt);
void UnloadUnusedChunks(void);
@@ -309,6 +313,10 @@ private:
void Save(void);
void UnloadUnusedChunks(void);
+ /// Collect a mob census, of all mobs, their megatype, their chunk and their distance o closest player
+ void CollectMobCensus(cMobCensus& a_ToFill);
+
+
void Tick(float a_Dt);
void RemoveClient(cClientHandle * a_Client);