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-rw-r--r--source/Mobs/PassiveAggressiveMonster.cpp23
1 files changed, 10 insertions, 13 deletions
diff --git a/source/Mobs/PassiveAggressiveMonster.cpp b/source/Mobs/PassiveAggressiveMonster.cpp
index 9d9e156ee..465c302a1 100644
--- a/source/Mobs/PassiveAggressiveMonster.cpp
+++ b/source/Mobs/PassiveAggressiveMonster.cpp
@@ -9,30 +9,27 @@
-cPassiveAggressiveMonster::cPassiveAggressiveMonster()
+cPassiveAggressiveMonster::cPassiveAggressiveMonster(void)
{
m_EMPersonality = PASSIVE;
}
-cPassiveAggressiveMonster::~cPassiveAggressiveMonster()
-{
-}
-void cPassiveAggressiveMonster::TakeDamage(int a_Damage, cEntity* a_Instigator)
+
+
+
+void cPassiveAggressiveMonster::DoTakeDamage(TakeDamageInfo & a_TDI)
{
- cMonster::TakeDamage(a_Damage, a_Instigator);
- if(m_Target->GetEntityType() == cEntity::eEntityType_Player)
+ if ((m_Target != NULL) && (m_Target->GetEntityType() == cEntity::eEntityType_Player))
{
cPlayer * Player = (cPlayer *) m_Target;
- if(Player->GetGameMode() != 1)
+ if (Player->GetGameMode() != 1)
{
m_EMState = CHASING;
}
}
-
}
-void cPassiveAggressiveMonster::EventSeePlayer(cEntity *a_Entity)
-{
- return cMonster::EventSeePlayer(a_Entity);
-} \ No newline at end of file
+
+
+