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-rw-r--r--source/UI/SlotArea.h8
1 files changed, 7 insertions, 1 deletions
diff --git a/source/UI/SlotArea.h b/source/UI/SlotArea.h
index 0ad5296db..2666f5209 100644
--- a/source/UI/SlotArea.h
+++ b/source/UI/SlotArea.h
@@ -143,18 +143,24 @@ public:
/// Handles any slot area that is representing a cItemGrid; same items for all the players
class cSlotAreaItemGrid :
- public cSlotArea
+ public cSlotArea,
+ public cItemGrid::cListener
{
typedef cSlotArea super;
public:
cSlotAreaItemGrid(cItemGrid & a_ItemGrid, cWindow & a_ParentWindow);
+ virtual ~cSlotAreaItemGrid();
+
virtual const cItem * GetSlot(int a_SlotNum, cPlayer & a_Player) const override;
virtual void SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item) override;
protected:
cItemGrid & m_ItemGrid;
+
+ // cItemGrid::cListener overrides:
+ virtual void OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum) override;
} ;