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-rw-r--r--source/UI/SlotArea.cpp2
-rw-r--r--source/UI/Window.cpp (renamed from source/UI/cWindow.cpp)7
-rw-r--r--source/UI/Window.h (renamed from source/UI/cWindow.h)2
-rw-r--r--source/UI/WindowOwner.h (renamed from source/UI/cWindowOwner.h)2
4 files changed, 5 insertions, 8 deletions
diff --git a/source/UI/SlotArea.cpp b/source/UI/SlotArea.cpp
index 6da0a15b8..655f85524 100644
--- a/source/UI/SlotArea.cpp
+++ b/source/UI/SlotArea.cpp
@@ -9,7 +9,7 @@
#include "../cChestEntity.h"
#include "../cFurnaceEntity.h"
#include "../Items/Item.h"
-#include "cWindow.h"
+#include "Window.h"
#include "../CraftingRecipes.h"
#include "../cRoot.h"
diff --git a/source/UI/cWindow.cpp b/source/UI/Window.cpp
index bd6724751..e6c7a9feb 100644
--- a/source/UI/cWindow.cpp
+++ b/source/UI/Window.cpp
@@ -1,13 +1,13 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-#include "cWindow.h"
+#include "Window.h"
#include "../cItem.h"
#include "../cClientHandle.h"
#include "../cPlayer.h"
#include "../cPickup.h"
#include "../cInventory.h"
-#include "cWindowOwner.h"
+#include "WindowOwner.h"
#include "../items/Item.h"
#include "SlotArea.h"
#include "../cChestEntity.h"
@@ -94,8 +94,6 @@ void cWindow::Clicked(
const cItem & a_ClickedItem
)
{
- LOGD("cWindow::Clicked(): ID %d (exp %d), SlotNum %d", a_WindowID, m_WindowID, a_SlotNum);
-
if (a_WindowID != m_WindowID)
{
LOG("WRONG WINDOW ID! (exp %d, got %d) received from \"%s\"", m_WindowID, a_WindowID, a_Player.GetName().c_str());
@@ -121,7 +119,6 @@ void cWindow::Clicked(
{
if (LocalSlotNum < (*itr)->GetNumSlots())
{
- LOGD("SlotArea #%d (%d slots) handling the click", idx, (*itr)->GetNumSlots());
(*itr)->Clicked(a_Player, LocalSlotNum, a_IsRightClick, a_IsShiftPressed, a_ClickedItem);
return;
}
diff --git a/source/UI/cWindow.h b/source/UI/Window.h
index 0fc368c9c..b3df1bc86 100644
--- a/source/UI/cWindow.h
+++ b/source/UI/Window.h
@@ -1,5 +1,5 @@
-// cWindow.h
+// Window.h
// Interfaces to the cWindow class representing a UI window for a specific block
diff --git a/source/UI/cWindowOwner.h b/source/UI/WindowOwner.h
index 1ce03ed30..e0cc8da8a 100644
--- a/source/UI/cWindowOwner.h
+++ b/source/UI/WindowOwner.h
@@ -3,7 +3,7 @@
#include "../cBlockEntity.h"
#include "../cEntity.h"
-#include "cWindow.h"
+#include "Window.h"
/*
Being a descendant of cWindowOwner means that the class can own one window. That window can be