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-rw-r--r--src/BlockEntities/JukeboxEntity.cpp125
1 files changed, 125 insertions, 0 deletions
diff --git a/src/BlockEntities/JukeboxEntity.cpp b/src/BlockEntities/JukeboxEntity.cpp
new file mode 100644
index 000000000..aca376dd3
--- /dev/null
+++ b/src/BlockEntities/JukeboxEntity.cpp
@@ -0,0 +1,125 @@
+
+#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
+
+#include "JukeboxEntity.h"
+#include "../World.h"
+#include <json/json.h>
+
+
+
+
+
+cJukeboxEntity::cJukeboxEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) :
+ super(E_BLOCK_JUKEBOX, a_BlockX, a_BlockY, a_BlockZ, a_World),
+ m_Record(0)
+{
+}
+
+
+
+
+
+cJukeboxEntity::~cJukeboxEntity()
+{
+ EjectRecord();
+}
+
+
+
+
+
+void cJukeboxEntity::UsedBy(cPlayer * a_Player)
+{
+ if (m_Record == 0)
+ {
+ const cItem & HeldItem = a_Player->GetEquippedItem();
+ if (HeldItem.m_ItemType >= 2256 && HeldItem.m_ItemType <= 2267)
+ {
+ m_Record = HeldItem.m_ItemType;
+ a_Player->GetInventory().RemoveOneEquippedItem();
+ PlayRecord();
+ }
+ }
+ else
+ {
+ EjectRecord();
+ }
+}
+
+
+
+
+
+void cJukeboxEntity::PlayRecord(void)
+{
+ m_World->BroadcastSoundParticleEffect(1005, m_PosX, m_PosY, m_PosZ, m_Record);
+}
+
+
+
+
+
+void cJukeboxEntity::EjectRecord(void)
+{
+ if ((m_Record < E_ITEM_FIRST_DISC) || (m_Record > E_ITEM_LAST_DISC))
+ {
+ // There's no record here
+ return;
+ }
+
+ cItems Drops;
+ Drops.push_back(cItem(m_Record, 1, 0));
+ m_World->SpawnItemPickups(Drops, m_PosX + 0.5, m_PosY + 1, m_PosZ + 0.5, 8);
+ m_World->BroadcastSoundParticleEffect(1005, m_PosX, m_PosY, m_PosZ, 0);
+ m_Record = 0;
+}
+
+
+
+
+
+int cJukeboxEntity::GetRecord(void)
+{
+ return m_Record;
+}
+
+
+
+
+
+void cJukeboxEntity::SetRecord(int a_Record)
+{
+ m_Record = a_Record;
+}
+
+
+
+
+
+bool cJukeboxEntity::LoadFromJson(const Json::Value & a_Value)
+{
+ m_PosX = a_Value.get("x", 0).asInt();
+ m_PosY = a_Value.get("y", 0).asInt();
+ m_PosZ = a_Value.get("z", 0).asInt();
+
+ m_Record = a_Value.get("Record", 0).asInt();
+
+ return true;
+}
+
+
+
+
+
+void cJukeboxEntity::SaveToJson(Json::Value & a_Value)
+{
+ a_Value["x"] = m_PosX;
+ a_Value["y"] = m_PosY;
+ a_Value["z"] = m_PosZ;
+
+ a_Value["Record"] = m_Record;
+}
+
+
+
+