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-rw-r--r--src/BlockEntities/ChestEntity.cpp15
-rw-r--r--src/BlockEntities/ChestEntity.h1
-rw-r--r--src/BlockEntities/DropSpenserEntity.cpp7
-rw-r--r--src/BlockEntities/SignEntity.h2
4 files changed, 2 insertions, 23 deletions
diff --git a/src/BlockEntities/ChestEntity.cpp b/src/BlockEntities/ChestEntity.cpp
index 9282da7fd..dfbe6ae87 100644
--- a/src/BlockEntities/ChestEntity.cpp
+++ b/src/BlockEntities/ChestEntity.cpp
@@ -170,18 +170,3 @@ void cChestEntity::OpenNewWindow(void)
-
-void cChestEntity::OnSlotChanged(cItemGrid * a_Grid, int a_SlotNum)
-{
- super::OnSlotChanged(a_Grid, a_SlotNum);
-
- cWindow * Window = GetWindow();
- if (Window != NULL)
- {
- Window->BroadcastWholeWindow();
- }
-}
-
-
-
-
diff --git a/src/BlockEntities/ChestEntity.h b/src/BlockEntities/ChestEntity.h
index 3167d64a0..ce16f84d7 100644
--- a/src/BlockEntities/ChestEntity.h
+++ b/src/BlockEntities/ChestEntity.h
@@ -47,7 +47,6 @@ public:
virtual void SaveToJson(Json::Value & a_Value) override;
virtual void SendTo(cClientHandle & a_Client) override;
virtual void UsedBy(cPlayer * a_Player) override;
- virtual void OnSlotChanged(cItemGrid * a_Grid, int a_SlotNum) override;
/// Opens a new chest window for this chest. Scans for neighbors to open a double chest window, if appropriate.
void OpenNewWindow(void);
diff --git a/src/BlockEntities/DropSpenserEntity.cpp b/src/BlockEntities/DropSpenserEntity.cpp
index 7c9a40ce6..81df0fc8c 100644
--- a/src/BlockEntities/DropSpenserEntity.cpp
+++ b/src/BlockEntities/DropSpenserEntity.cpp
@@ -99,13 +99,6 @@ void cDropSpenserEntity::DropSpense(cChunk & a_Chunk)
}
m_World->BroadcastSoundParticleEffect(2000, m_PosX, m_PosY, m_PosZ, SmokeDir);
m_World->BroadcastSoundEffect("random.click", m_PosX * 8, m_PosY * 8, m_PosZ * 8, 1.0f, 1.0f);
-
- // Update the UI window, if open:
- cWindow * Window = GetWindow();
- if (Window != NULL)
- {
- Window->BroadcastWholeWindow();
- }
}
diff --git a/src/BlockEntities/SignEntity.h b/src/BlockEntities/SignEntity.h
index d998ff1e8..2b965747c 100644
--- a/src/BlockEntities/SignEntity.h
+++ b/src/BlockEntities/SignEntity.h
@@ -56,6 +56,8 @@ public:
virtual void UsedBy(cPlayer * a_Player) override;
virtual void SendTo(cClientHandle & a_Client) override;
+
+ static const char * GetClassStatic(void) { return "cSignrEntity"; }
private: