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-rw-r--r--src/Blocks/BlockAnvil.h61
1 files changed, 61 insertions, 0 deletions
diff --git a/src/Blocks/BlockAnvil.h b/src/Blocks/BlockAnvil.h
new file mode 100644
index 000000000..93a796ef7
--- /dev/null
+++ b/src/Blocks/BlockAnvil.h
@@ -0,0 +1,61 @@
+
+#pragma once
+
+#include "BlockHandler.h"
+#include "../World.h"
+#include "../Entities/Player.h"
+
+
+
+
+
+class cBlockAnvilHandler :
+ public cBlockHandler
+{
+public:
+ cBlockAnvilHandler(BLOCKTYPE a_BlockType)
+ : cBlockHandler(a_BlockType)
+ {
+ }
+
+
+ virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
+ {
+ a_Pickups.push_back(cItem(E_BLOCK_ANVIL, 1, a_BlockMeta >> 2));
+ }
+
+
+ virtual bool GetPlacementBlockTypeMeta(
+ cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
+ int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
+ int a_CursorX, int a_CursorY, int a_CursorZ,
+ BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
+ ) override
+ {
+ a_BlockType = m_BlockType;
+ NIBBLETYPE HighBits = a_BlockMeta & 0x0c; // Only highest two bits are preserved
+ int Direction = (int)floor(a_Player->GetYaw() * 4.0 / 360.0 + 1.5) & 0x3;
+ switch (Direction)
+ {
+ case 0: a_BlockMeta = 0x2 | HighBits; break;
+ case 1: a_BlockMeta = 0x3 | HighBits; break;
+ case 2: a_BlockMeta = 0x0 | HighBits; break;
+ case 3: a_BlockMeta = 0x1 | HighBits; break;
+ default:
+ {
+ return false;
+ }
+ }
+ return true;
+ }
+
+
+ virtual bool IsUseable() override
+ {
+ return true;
+ }
+} ;
+
+
+
+