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-rw-r--r--src/Blocks/BlockPressurePlate.h9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/Blocks/BlockPressurePlate.h b/src/Blocks/BlockPressurePlate.h
index c9a72a751..d2f05b2e7 100644
--- a/src/Blocks/BlockPressurePlate.h
+++ b/src/Blocks/BlockPressurePlate.h
@@ -17,15 +17,16 @@ public:
private:
- virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, const Vector3i a_RelPos, const cChunk & a_Chunk) const override
+ virtual bool CanBeAt(const cChunk & a_Chunk, const Vector3i a_Position, const NIBBLETYPE a_Meta) const override
{
- if (a_RelPos.y <= 1)
+ if (a_Position.y <= 0)
{
return false;
}
// TODO: check if the block is upside-down slab or upside-down stairs
- auto Block = a_Chunk.GetBlock(a_RelPos.addedY(-1));
+
+ const auto Block = a_Chunk.GetBlock(a_Position.addedY(-1));
switch (Block)
{
case E_BLOCK_ACACIA_FENCE:
@@ -41,7 +42,7 @@ private:
}
default:
{
- return (!cBlockInfo::IsTransparent(Block));
+ return !cBlockInfo::IsTransparent(Block);
}
}
}