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-rw-r--r--src/Chunk.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/Chunk.cpp b/src/Chunk.cpp
index 8a249ea53..b88952fa0 100644
--- a/src/Chunk.cpp
+++ b/src/Chunk.cpp
@@ -62,7 +62,7 @@ sSetBlock::sSetBlock( int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_Bloc
// cChunk:
cChunk::cChunk(
- int a_ChunkX, int a_ChunkY, int a_ChunkZ,
+ int a_ChunkX, int a_ChunkY, int a_ChunkZ,
cChunkMap * a_ChunkMap, cWorld * a_World,
cChunk * a_NeighborXM, cChunk * a_NeighborXP, cChunk * a_NeighborZM, cChunk * a_NeighborZP,
cAllocationPool<cChunkData::sChunkSection> & a_Pool
@@ -443,7 +443,7 @@ void cChunk::CollectMobCensus(cMobCensus& toFill)
{
currentPlayer = (*itr)->GetPlayer();
playerPositions.push_back(&(currentPlayer->GetPosition()));
- }
+ }
Vector3d currentPosition;
for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end(); ++itr)
@@ -895,7 +895,7 @@ void cChunk::ApplyWeatherToTop()
SetBlock(X, Height, Z, E_BLOCK_ICE, 0);
}
else if (
- (m_World->IsDeepSnowEnabled()) &&
+ (m_World->IsDeepSnowEnabled()) &&
(
(TopBlock == E_BLOCK_RED_ROSE) ||
(TopBlock == E_BLOCK_YELLOW_FLOWER) ||
@@ -944,10 +944,10 @@ void cChunk::GrowMelonPumpkin(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_Bl
IsValid = IsValid && UnboundedRelGetBlock(a_RelX, a_RelY, a_RelZ + 1, BlockType[2], BlockMeta);
IsValid = IsValid && UnboundedRelGetBlock(a_RelX, a_RelY, a_RelZ - 1, BlockType[3], BlockMeta);
if (
- !IsValid ||
- (BlockType[0] == ProduceType) ||
- (BlockType[1] == ProduceType) ||
- (BlockType[2] == ProduceType) ||
+ !IsValid ||
+ (BlockType[0] == ProduceType) ||
+ (BlockType[1] == ProduceType) ||
+ (BlockType[2] == ProduceType) ||
(BlockType[3] == ProduceType)
)
{
@@ -1229,7 +1229,7 @@ bool cChunk::UnboundedRelSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE
}
Chunk->SetBlock(a_RelX, a_RelY, a_RelZ, a_BlockType, a_BlockMeta);
return true;
-}
+}
@@ -2294,7 +2294,7 @@ bool cChunk::DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceC
}
} // switch (BlockType)
- // The correct block entity is here,
+ // The correct block entity is here,
if (a_Callback.Item((cFurnaceEntity *)*itr))
{
return false;
@@ -2326,7 +2326,7 @@ bool cChunk::DoWithNoteBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cNoteBl
return false;
}
- // The correct block entity is here,
+ // The correct block entity is here
if (a_Callback.Item((cNoteEntity *)*itr))
{
return false;
@@ -2358,7 +2358,7 @@ bool cChunk::DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCom
return false;
}
- // The correct block entity is here,
+ // The correct block entity is here,
if (a_Callback.Item((cCommandBlockEntity *)*itr))
{
return false;
@@ -2390,7 +2390,7 @@ bool cChunk::DoWithMobHeadAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadC
return false;
}
- // The correct block entity is here,
+ // The correct block entity is here,
if (a_Callback.Item((cMobHeadEntity *)*itr))
{
return false;
@@ -2422,7 +2422,7 @@ bool cChunk::DoWithFlowerPotAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFlower
return false;
}
- // The correct block entity is here,
+ // The correct block entity is here
if (a_Callback.Item((cFlowerPotEntity *)*itr))
{
return false;
@@ -2475,7 +2475,7 @@ bool cChunk::GetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_
BLOCKTYPE cChunk::GetBlock(int a_RelX, int a_RelY, int a_RelZ) const
{
if (
- (a_RelX < 0) || (a_RelX >= Width) ||
+ (a_RelX < 0) || (a_RelX >= Width) ||
(a_RelY < 0) || (a_RelY >= Height) ||
(a_RelZ < 0) || (a_RelZ >= Width)
)