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-rw-r--r--src/ChunkDataCallback.h24
1 files changed, 10 insertions, 14 deletions
diff --git a/src/ChunkDataCallback.h b/src/ChunkDataCallback.h
index 804299816..bc5be18d8 100644
--- a/src/ChunkDataCallback.h
+++ b/src/ChunkDataCallback.h
@@ -17,8 +17,7 @@
/** Interface class used for getting data out of a chunk using the GetAllData() function.
Implementation must use the pointers immediately and NOT store any of them for later use
-The virtual methods are called in the same order as they're declared here.
-*/
+The virtual methods are called in the same order as they're declared here. */
class cChunkDataCallback abstract
{
public:
@@ -27,26 +26,25 @@ public:
/** Called before any other callbacks to inform of the current coords
(only in processes where multiple chunks can be processed, such as cWorld::ForEachChunkInRect()).
- If false is returned, the chunk is skipped.
- */
+ If false is returned, the chunk is skipped. */
virtual bool Coords(int a_ChunkX, int a_ChunkZ) { UNUSED(a_ChunkX); UNUSED(a_ChunkZ); return true; }
- /// Called once to provide heightmap data
+ /** Called once to provide heightmap data */
virtual void HeightMap(const cChunkDef::HeightMap * a_HeightMap) { UNUSED(a_HeightMap); }
- /// Called once to provide biome data
+ /** Called once to provide biome data */
virtual void BiomeData(const cChunkDef::BiomeMap * a_BiomeMap) { UNUSED(a_BiomeMap); }
- /// Called once to let know if the chunk lighting is valid. Return value is ignored
+ /** Called once to let know if the chunk lighting is valid. Return value is ignored */
virtual void LightIsValid(bool a_IsLightValid) { UNUSED(a_IsLightValid); }
- /// Called once to export block info
+ /** Called once to export block info */
virtual void ChunkData(const cChunkData & a_Buffer) { UNUSED(a_Buffer); }
- /// Called for each entity in the chunk
+ /** Called for each entity in the chunk */
virtual void Entity(cEntity * a_Entity) { UNUSED(a_Entity); }
- /// Called for each blockentity in the chunk
+ /** Called for each blockentity in the chunk */
virtual void BlockEntity(cBlockEntity * a_Entity) { UNUSED(a_Entity); }
} ;
@@ -54,8 +52,7 @@ public:
-/** A simple implementation of the cChunkDataCallback interface that collects all block data into a buffer
-*/
+/** A simple implementation of the cChunkDataCallback interface that collects all block data into a buffer */
class cChunkDataCollector :
public cChunkDataCallback
{
@@ -75,8 +72,7 @@ protected:
-/** A simple implementation of the cChunkDataCallback interface that collects all block data into a single buffer
-*/
+/** A simple implementation of the cChunkDataCallback interface that collects all block data into a single buffer */
class cChunkDataArrayCollector :
public cChunkDataCallback
{