diff options
Diffstat (limited to '')
-rw-r--r-- | src/ChunkDataCallback.h | 24 |
1 files changed, 10 insertions, 14 deletions
diff --git a/src/ChunkDataCallback.h b/src/ChunkDataCallback.h index 804299816..bc5be18d8 100644 --- a/src/ChunkDataCallback.h +++ b/src/ChunkDataCallback.h @@ -17,8 +17,7 @@ /** Interface class used for getting data out of a chunk using the GetAllData() function. Implementation must use the pointers immediately and NOT store any of them for later use -The virtual methods are called in the same order as they're declared here. -*/ +The virtual methods are called in the same order as they're declared here. */ class cChunkDataCallback abstract { public: @@ -27,26 +26,25 @@ public: /** Called before any other callbacks to inform of the current coords (only in processes where multiple chunks can be processed, such as cWorld::ForEachChunkInRect()). - If false is returned, the chunk is skipped. - */ + If false is returned, the chunk is skipped. */ virtual bool Coords(int a_ChunkX, int a_ChunkZ) { UNUSED(a_ChunkX); UNUSED(a_ChunkZ); return true; } - /// Called once to provide heightmap data + /** Called once to provide heightmap data */ virtual void HeightMap(const cChunkDef::HeightMap * a_HeightMap) { UNUSED(a_HeightMap); } - /// Called once to provide biome data + /** Called once to provide biome data */ virtual void BiomeData(const cChunkDef::BiomeMap * a_BiomeMap) { UNUSED(a_BiomeMap); } - /// Called once to let know if the chunk lighting is valid. Return value is ignored + /** Called once to let know if the chunk lighting is valid. Return value is ignored */ virtual void LightIsValid(bool a_IsLightValid) { UNUSED(a_IsLightValid); } - /// Called once to export block info + /** Called once to export block info */ virtual void ChunkData(const cChunkData & a_Buffer) { UNUSED(a_Buffer); } - /// Called for each entity in the chunk + /** Called for each entity in the chunk */ virtual void Entity(cEntity * a_Entity) { UNUSED(a_Entity); } - /// Called for each blockentity in the chunk + /** Called for each blockentity in the chunk */ virtual void BlockEntity(cBlockEntity * a_Entity) { UNUSED(a_Entity); } } ; @@ -54,8 +52,7 @@ public: -/** A simple implementation of the cChunkDataCallback interface that collects all block data into a buffer -*/ +/** A simple implementation of the cChunkDataCallback interface that collects all block data into a buffer */ class cChunkDataCollector : public cChunkDataCallback { @@ -75,8 +72,7 @@ protected: -/** A simple implementation of the cChunkDataCallback interface that collects all block data into a single buffer -*/ +/** A simple implementation of the cChunkDataCallback interface that collects all block data into a single buffer */ class cChunkDataArrayCollector : public cChunkDataCallback { |