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-rw-r--r--src/ChunkMap.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/ChunkMap.cpp b/src/ChunkMap.cpp
index de2016015..9f280f1c5 100644
--- a/src/ChunkMap.cpp
+++ b/src/ChunkMap.cpp
@@ -1737,7 +1737,9 @@ void cChunkMap::RemoveEntity(cEntity * a_Entity)
{
cCSLock Lock(m_CSLayers);
cChunkPtr Chunk = GetChunkNoGen(a_Entity->GetChunkX(), ZERO_CHUNK_Y, a_Entity->GetChunkZ());
- if ((Chunk == NULL) || !Chunk->IsValid())
+
+ // Even if a chunk is not valid, it may still contain entities such as players; make sure to remove them (#1190)
+ if (Chunk == NULL)
{
return;
}