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-rw-r--r--src/Entities/Entity.cpp6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp
index 23cc487f6..4bad6b94c 100644
--- a/src/Entities/Entity.cpp
+++ b/src/Entities/Entity.cpp
@@ -1603,7 +1603,6 @@ void cEntity::HandleAir(void)
-/// Called when the entity starts burning
void cEntity::OnStartedBurning(void)
{
// Broadcast the change:
@@ -1614,7 +1613,6 @@ void cEntity::OnStartedBurning(void)
-/// Called when the entity finishes burning
void cEntity::OnFinishedBurning(void)
{
// Broadcast the change:
@@ -1625,7 +1623,6 @@ void cEntity::OnFinishedBurning(void)
-/// Sets the maximum value for the health
void cEntity::SetMaxHealth(int a_MaxHealth)
{
m_MaxHealth = a_MaxHealth;
@@ -1638,7 +1635,6 @@ void cEntity::SetMaxHealth(int a_MaxHealth)
-/// Sets whether the entity is fireproof
void cEntity::SetIsFireproof(bool a_IsFireproof)
{
m_IsFireproof = a_IsFireproof;
@@ -1648,7 +1644,6 @@ void cEntity::SetIsFireproof(bool a_IsFireproof)
-/// Puts the entity on fire for the specified amount of ticks
void cEntity::StartBurning(int a_TicksLeftBurning)
{
if (m_TicksLeftBurning > 0)
@@ -1666,7 +1661,6 @@ void cEntity::StartBurning(int a_TicksLeftBurning)
-/// Stops the entity from burning, resets all burning timers
void cEntity::StopBurning(void)
{
bool HasBeenBurning = (m_TicksLeftBurning > 0);