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-rw-r--r--src/Entities/Entity.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp
index 8788a8ce5..0718da06c 100644
--- a/src/Entities/Entity.cpp
+++ b/src/Entities/Entity.cpp
@@ -1131,7 +1131,7 @@ void cEntity::HandlePhysics(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
}
// Get water direction
- Vector3f WaterDir = m_World->GetWaterSimulator()->GetFlowingDirection(BlockX, BlockY, BlockZ);
+ Vector3f WaterDir = m_World->GetWaterSimulator()->GetFlowingDirection({BlockX, BlockY, BlockZ});
m_WaterSpeed *= 0.9; // Reduce speed each tick
@@ -1433,7 +1433,7 @@ bool cEntity::DetectPortal()
return false;
}
- if (const auto Position = m_Position.Floor(); cChunkDef::IsValidHeight(Position.y))
+ if (const auto Position = m_Position.Floor(); cChunkDef::IsValidHeight(Position))
{
switch (GetWorld()->GetBlock(Position))
{