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-rw-r--r--src/Entities/Player.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index 0f18ebe66..a24b9d94c 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -984,6 +984,7 @@ void cPlayer::SetFlying(bool a_IsFlying)
+
void cPlayer::ApplyArmorDamage(int a_DamageBlocked)
{
short ArmorDamage = static_cast<short>(std::max(a_DamageBlocked / 4, 1));
@@ -1247,6 +1248,7 @@ double cPlayer::GetEyeHeight(void) const
+
Vector3d cPlayer::GetEyePosition(void) const
{
return Vector3d( GetPosX(), m_Stance, GetPosZ());
@@ -1282,6 +1284,7 @@ bool cPlayer::IsGameModeAdventure(void) const
+
bool cPlayer::IsGameModeSpectator(void) const
{
return (GetEffectiveGameMode() == gmSpectator);
@@ -2979,6 +2982,7 @@ void cPlayer::FreezeInternal(const Vector3d & a_Location, bool a_ManuallyFrozen)
+
float cPlayer::GetLiquidHeightPercent(NIBBLETYPE a_Meta)
{
if (a_Meta >= 8)
@@ -3073,7 +3077,6 @@ float cPlayer::GetPlayerRelativeBlockHardness(BLOCKTYPE a_Block)
-
float cPlayer::GetExplosionExposureRate(Vector3d a_ExplosionPosition, float a_ExlosionPower)
{
if (