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-rw-r--r--src/Generating/DistortedHeightmap.h26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/Generating/DistortedHeightmap.h b/src/Generating/DistortedHeightmap.h
index 79fc35542..eaa6aa8d9 100644
--- a/src/Generating/DistortedHeightmap.h
+++ b/src/Generating/DistortedHeightmap.h
@@ -27,7 +27,7 @@ class cDistortedHeightmap :
{
public:
cDistortedHeightmap(int a_Seed, cBiomeGenPtr a_BiomeGen);
-
+
protected:
typedef cChunkDef::BiomeMap BiomeNeighbors[3][3];
@@ -61,10 +61,10 @@ protected:
/** Cache for m_UnderlyingHeiGen. */
cHeiGenCache m_HeightGen;
-
+
/** Heightmap for the current chunk, before distortion (from m_HeightGen). Used for optimization. */
cChunkDef::HeightMap m_CurChunkHeights;
-
+
// Per-biome terrain generator parameters:
struct sGenParam
{
@@ -72,34 +72,34 @@ protected:
NOISE_DATATYPE m_DistortAmpZ;
} ;
static const sGenParam m_GenParam[256];
-
+
// Distortion amplitudes for each direction, before linear upscaling
NOISE_DATATYPE m_DistortAmpX[DIM_X * DIM_Z];
NOISE_DATATYPE m_DistortAmpZ[DIM_X * DIM_Z];
-
+
/** True if Initialize() has been called. Used to initialize-once even with multiple init entrypoints (HeiGen / CompoGen). */
bool m_IsInitialized;
-
+
/** Unless the LastChunk coords are equal to coords given, prepares the internal state (noise arrays, heightmap). */
void PrepareState(int a_ChunkX, int a_ChunkZ);
-
+
/** Generates the m_DistortedHeightmap array for the current chunk. */
void GenerateHeightArray(void);
-
+
/** Calculates the heightmap value (before distortion) at the specified (floating-point) coords. */
int GetHeightmapAt(NOISE_DATATYPE a_X, NOISE_DATATYPE a_Z);
-
+
/** Updates m_DistortAmpX/Z[] based on m_CurChunkX and m_CurChunkZ. */
void UpdateDistortAmps(void);
-
+
/** Calculates the X and Z distortion amplitudes based on the neighbors' biomes. */
void GetDistortAmpsAt(BiomeNeighbors & a_Neighbors, int a_RelX, int a_RelZ, NOISE_DATATYPE & a_DistortAmpX, NOISE_DATATYPE & a_DistortAmpZ);
-
+
/** Reads the settings from the ini file. Skips reading if already initialized. */
void Initialize(cIniFile & a_IniFile);
-
-
+
+
// cTerrainShapeGen overrides:
virtual void GenShape(int a_ChunkX, int a_ChunkZ, cChunkDesc::Shape & a_Shape) override;
virtual void InitializeShapeGen(cIniFile & a_IniFile) override;