diff options
Diffstat (limited to '')
-rw-r--r-- | src/Generating/UnderwaterBaseGen.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Generating/UnderwaterBaseGen.cpp b/src/Generating/UnderwaterBaseGen.cpp index 9278ea546..8916f4b5f 100644 --- a/src/Generating/UnderwaterBaseGen.cpp +++ b/src/Generating/UnderwaterBaseGen.cpp @@ -93,7 +93,7 @@ protected: -cUnderwaterBaseGen::cUnderwaterBaseGen(int a_Seed, int a_GridSize, int a_MaxOffset, int a_MaxDepth, int a_MaxSize, cBiomeGen & a_BiomeGen) : +cUnderwaterBaseGen::cUnderwaterBaseGen(int a_Seed, int a_GridSize, int a_MaxOffset, int a_MaxDepth, int a_MaxSize, cBiomeGenPtr a_BiomeGen) : super(a_Seed, a_GridSize, a_GridSize, a_MaxOffset, a_MaxOffset, a_MaxSize, a_MaxSize, 100), m_Noise(a_Seed + 1000), m_MaxDepth(a_MaxDepth), @@ -112,7 +112,7 @@ cGridStructGen::cStructurePtr cUnderwaterBaseGen::CreateStructure(int a_GridX, i int ChunkX, ChunkZ; cChunkDef::BlockToChunk(a_OriginX, a_OriginZ, ChunkX, ChunkZ); cChunkDef::BiomeMap Biomes; - m_BiomeGen.GenBiomes(ChunkX, ChunkZ, Biomes); + m_BiomeGen->GenBiomes(ChunkX, ChunkZ, Biomes); // Check if all the biomes are ocean: // If just one is not, no base is created, because it's likely that an unfriendly biome is too close |