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-rw-r--r--src/Items/ItemBoat.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Items/ItemBoat.h b/src/Items/ItemBoat.h
index 493605483..bdfed8944 100644
--- a/src/Items/ItemBoat.h
+++ b/src/Items/ItemBoat.h
@@ -95,7 +95,7 @@ public:
}
// Spawn block at water level
- cBoat * Boat = new cBoat(x + 0.5, y + 0.5, z + 0.5);
+ cBoat * Boat = new cBoat(x + 0.5, y + 0.5, z + 0.5, cBoat::ItemToMaterial(a_Player->GetEquippedItem()));
if (!Boat->Initialize(*a_World))
{
delete Boat;