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-rw-r--r--src/Items/ItemLilypad.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/Items/ItemLilypad.h b/src/Items/ItemLilypad.h
index 1190e817b..747175811 100644
--- a/src/Items/ItemLilypad.h
+++ b/src/Items/ItemLilypad.h
@@ -66,7 +66,7 @@ public:
{
}
- virtual bool OnNextBlock(int a_CBBlockX, int a_CBBlockY, int a_CBBlockZ, BLOCKTYPE a_CBBlockType, NIBBLETYPE a_CBBlockMeta, eBlockFace a_CBEntryFace) override
+ virtual bool OnNextBlock(Vector3i a_CBBlockPos, BLOCKTYPE a_CBBlockType, NIBBLETYPE a_CBBlockMeta, eBlockFace a_CBEntryFace) override
{
if (IsBlockWater(a_CBBlockType))
{
@@ -74,7 +74,7 @@ public:
{
return false;
}
- AddFaceDirection(a_CBBlockX, a_CBBlockY, a_CBBlockZ, BLOCK_FACE_YP); // Always place pad at top of water block
+ a_CBBlockPos = AddFaceDirection(a_CBBlockPos, BLOCK_FACE_YP); // Always place pad at top of water block
if (
!IsBlockWater(a_CBBlockType) &&
cBlockInfo::FullyOccupiesVoxel(a_CBBlockType)
@@ -84,7 +84,7 @@ public:
return true;
}
m_HasHitFluid = true;
- m_Pos.Set(a_CBBlockX, a_CBBlockY, a_CBBlockZ);
+ m_Pos = a_CBBlockPos;
return true;
}
return false;
@@ -96,7 +96,7 @@ public:
} Callbacks;
auto Start = a_Player->GetEyePosition() + a_Player->GetLookVector();
auto End = a_Player->GetEyePosition() + a_Player->GetLookVector() * 5;
- cLineBlockTracer::Trace(*a_Player->GetWorld(), Callbacks, Start.x, Start.y, Start.z, End.x, End.y, End.z);
+ cLineBlockTracer::Trace(*a_Player->GetWorld(), Callbacks, Start, End);
if (Callbacks.m_HasHitFluid)
{