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-rw-r--r--src/Mobs/Wolf.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Mobs/Wolf.cpp b/src/Mobs/Wolf.cpp
index 325c47183..560a6b2fa 100644
--- a/src/Mobs/Wolf.cpp
+++ b/src/Mobs/Wolf.cpp
@@ -138,7 +138,7 @@ void cWolf::ReceiveNearbyFightInfo(AString a_PlayerID, cPawn * a_Opponent, bool
// If a player is asking for help and we already have a target,
// there's a 50% chance of helping and a 50% chance of doing nothing
// This helps spread a wolf pack's targets over several mobs
- else if (m_World->GetTickRandomNumber(9)> 4)
+ else if (GetRandomProvider().RandBool())
{
return;
}
@@ -179,7 +179,7 @@ void cWolf::OnRightClicked(cPlayer & a_Player)
a_Player.GetInventory().RemoveOneEquippedItem();
}
- if (m_World->GetTickRandomNumber(7) == 0)
+ if (GetRandomProvider().RandBool(0.125))
{
// Taming succeeded
SetMaxHealth(20);