diff options
Diffstat (limited to 'src/Mobs/ZombieVillager.cpp')
-rw-r--r-- | src/Mobs/ZombieVillager.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Mobs/ZombieVillager.cpp b/src/Mobs/ZombieVillager.cpp index 9d17e6038..5e3a32af2 100644 --- a/src/Mobs/ZombieVillager.cpp +++ b/src/Mobs/ZombieVillager.cpp @@ -11,7 +11,7 @@ cZombieVillager::cZombieVillager(cVillager::eVillagerType a_Profession) : - super("ZombieVillager", mtZombieVillager, "entity.zombie_villager.hurt", "entity.zombie_villager.death", "entity.ambient", 0.6, 1.8), + Super("ZombieVillager", mtZombieVillager, "entity.zombie_villager.hurt", "entity.zombie_villager.death", "entity.ambient", 0.6, 1.8), m_ConversionTime(-1), m_Profession(a_Profession) { @@ -45,7 +45,7 @@ void cZombieVillager::GetDrops(cItems & a_Drops, cEntity * a_Killer) void cZombieVillager::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) { - super::Tick(a_Dt, a_Chunk); + Super::Tick(a_Dt, a_Chunk); if (!IsTicking()) { // The base class tick destroyed us @@ -72,7 +72,7 @@ void cZombieVillager::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) void cZombieVillager::OnRightClicked(cPlayer & a_Player) { - super::OnRightClicked(a_Player); + Super::OnRightClicked(a_Player); const cItem & EquippedItem = a_Player.GetEquippedItem(); if ((EquippedItem.m_ItemType == E_ITEM_GOLDEN_APPLE) && GetEntityEffect(cEntityEffect::effWeakness) != nullptr) |