diff options
Diffstat (limited to '')
-rw-r--r-- | src/Protocol/Protocol_1_8.cpp | 28 |
1 files changed, 21 insertions, 7 deletions
diff --git a/src/Protocol/Protocol_1_8.cpp b/src/Protocol/Protocol_1_8.cpp index 8e7b74614..1a1229f05 100644 --- a/src/Protocol/Protocol_1_8.cpp +++ b/src/Protocol/Protocol_1_8.cpp @@ -42,6 +42,7 @@ Implements the 1.8 protocol classes: #include "../UI/Window.h" #include "../UI/HorseWindow.h" +#include "../BlockEntities/BannerEntity.h" #include "../BlockEntities/BeaconEntity.h" #include "../BlockEntities/CommandBlockEntity.h" #include "../BlockEntities/EnchantingTableEntity.h" @@ -1603,13 +1604,14 @@ void cProtocol_1_8_0::SendUpdateBlockEntity(cBlockEntity & a_BlockEntity) Byte Action = 0; switch (a_BlockEntity.GetBlockType()) { - case E_BLOCK_MOB_SPAWNER: Action = 1; break; // Update mob spawner spinny mob thing - case E_BLOCK_COMMAND_BLOCK: Action = 2; break; // Update command block text - case E_BLOCK_BEACON: Action = 3; break; // Update beacon entity - case E_BLOCK_HEAD: Action = 4; break; // Update Mobhead entity - case E_BLOCK_FLOWER_POT: Action = 5; break; // Update flower pot - case E_BLOCK_BED: Action = 11; break; // Update bed color - + case E_BLOCK_MOB_SPAWNER: Action = 1; break; // Update mob spawner spinny mob thing + case E_BLOCK_COMMAND_BLOCK: Action = 2; break; // Update command block text + case E_BLOCK_BEACON: Action = 3; break; // Update beacon entity + case E_BLOCK_HEAD: Action = 4; break; // Update Mobhead entity + case E_BLOCK_FLOWER_POT: Action = 5; break; // Update flower pot + case E_BLOCK_WALL_BANNER: + case E_BLOCK_STANDING_BANNER: Action = 6; break; // Update Banner + case E_BLOCK_BED: Action = 11; break; // Update bed color case E_BLOCK_ENCHANTMENT_TABLE: Action = 0; break; // The ones with a action of 0 is just a workaround to send the block entities to a client. case E_BLOCK_END_PORTAL: Action = 0; break; // Todo: 18.09.2020 - remove this when block entities are transmitted in the ChunkData packet - 12xx12 @@ -3217,6 +3219,18 @@ void cProtocol_1_8_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity & switch (a_BlockEntity.GetBlockType()) { + case E_BLOCK_WALL_BANNER: + case E_BLOCK_STANDING_BANNER: + { + auto & BannerEntity = static_cast<const cBannerEntity &>(a_BlockEntity); + Writer.AddInt("x", BannerEntity.GetPosX()); + Writer.AddInt("y", BannerEntity.GetPosY()); + Writer.AddInt("z", BannerEntity.GetPosZ()); + Writer.AddString("id", "Banner"); + Writer.AddInt("Base", static_cast<Int32>(BannerEntity.GetBaseColor())); + break; + } + case E_BLOCK_BEACON: { auto & BeaconEntity = static_cast<const cBeaconEntity &>(a_BlockEntity); |