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-rw-r--r--src/Protocol/Protocol_1_9.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/Protocol/Protocol_1_9.cpp b/src/Protocol/Protocol_1_9.cpp
index 73b81580e..95406613c 100644
--- a/src/Protocol/Protocol_1_9.cpp
+++ b/src/Protocol/Protocol_1_9.cpp
@@ -649,7 +649,6 @@ void cProtocol_1_9_0::SendHeldItemChange(int a_ItemIndex)
-
void cProtocol_1_9_0::SendHideTitle(void)
{
ASSERT(m_State == 3); // In game mode?
@@ -751,6 +750,7 @@ void cProtocol_1_9_0::SendLogin(const cPlayer & a_Player, const cWorld & a_World
+
void cProtocol_1_9_0::SendLoginSuccess(void)
{
ASSERT(m_State == 2); // State: login?
@@ -1597,6 +1597,7 @@ void cProtocol_1_9_0::SendUnloadChunk(int a_ChunkX, int a_ChunkZ)
+
void cProtocol_1_9_0::SendUpdateBlockEntity(cBlockEntity & a_BlockEntity)
{
ASSERT(m_State == 3); // In game mode?
@@ -2107,6 +2108,7 @@ void cProtocol_1_9_0::AddReceivedData(const char * a_Data, size_t a_Size)
+
bool cProtocol_1_9_0::HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType)
{
switch (m_State)