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-rw-r--r--src/ClientHandle.cpp8
-rw-r--r--src/ClientHandle.h4
-rw-r--r--src/Map.cpp8
-rw-r--r--src/Protocol/Protocol.h4
-rw-r--r--src/Protocol/Protocol125.cpp4
-rw-r--r--src/Protocol/Protocol125.h4
-rw-r--r--src/Protocol/Protocol17x.cpp5
-rw-r--r--src/Protocol/Protocol17x.h4
-rw-r--r--src/Protocol/Protocol18x.cpp31
-rw-r--r--src/Protocol/Protocol18x.h4
-rw-r--r--src/Protocol/ProtocolRecognizer.cpp8
-rw-r--r--src/Protocol/ProtocolRecognizer.h4
12 files changed, 43 insertions, 45 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index 9b6151656..fa27664ef 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -2337,18 +2337,18 @@ void cClientHandle::SendInventorySlot(char a_WindowID, short a_SlotNum, const cI
-void cClientHandle::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length)
+void cClientHandle::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length, unsigned int m_Scale)
{
- m_Protocol->SendMapColumn(a_ID, a_X, a_Y, a_Colors, a_Length);
+ m_Protocol->SendMapColumn(a_ID, a_X, a_Y, a_Colors, a_Length, m_Scale);
}
-void cClientHandle::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decorators)
+void cClientHandle::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decorators, unsigned int m_Scale)
{
- m_Protocol->SendMapDecorators(a_ID, a_Decorators);
+ m_Protocol->SendMapDecorators(a_ID, a_Decorators, m_Scale);
}
diff --git a/src/ClientHandle.h b/src/ClientHandle.h
index 7c5597b8b..27bfc756c 100644
--- a/src/ClientHandle.h
+++ b/src/ClientHandle.h
@@ -148,8 +148,8 @@ public:
void SendGameMode (eGameMode a_GameMode);
void SendHealth (void);
void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item);
- void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length);
- void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators);
+ void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length, unsigned int m_Scale);
+ void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators, unsigned int m_Scale);
void SendMapInfo (int a_ID, unsigned int a_Scale);
void SendPaintingSpawn (const cPainting & a_Painting);
void SendPickupSpawn (const cPickup & a_Pickup);
diff --git a/src/Map.cpp b/src/Map.cpp
index 8f205a606..c106ccd83 100644
--- a/src/Map.cpp
+++ b/src/Map.cpp
@@ -432,7 +432,7 @@ void cMap::StreamNext(cMapClient & a_Client)
// This is dangerous as the player object may have been destroyed before the decorator is erased from the list
UpdateDecorators();
- Handle->SendMapDecorators(m_ID, m_Decorators);
+ Handle->SendMapDecorators(m_ID, m_Decorators, m_Scale);
a_Client.m_NextDecoratorUpdate = 0;
}
@@ -444,7 +444,7 @@ void cMap::StreamNext(cMapClient & a_Client)
const Byte * Colors = &m_Data[Y * m_Height];
- Handle->SendMapColumn(m_ID, Y, 0, Colors, m_Height);
+ Handle->SendMapColumn(m_ID, Y, 0, Colors, m_Height, m_Scale);
}
}
@@ -595,10 +595,10 @@ void cMap::SendTo(cClientHandle & a_Client)
{
const Byte* Colors = &m_Data[i * m_Height];
- a_Client.SendMapColumn(m_ID, i, 0, Colors, m_Height);
+ a_Client.SendMapColumn(m_ID, i, 0, Colors, m_Height, m_Scale);
}
- a_Client.SendMapDecorators(m_ID, m_Decorators);
+ a_Client.SendMapDecorators(m_ID, m_Decorators, m_Scale);
}
diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h
index 8c9fadd1a..eceec4974 100644
--- a/src/Protocol/Protocol.h
+++ b/src/Protocol/Protocol.h
@@ -86,8 +86,8 @@ public:
virtual void SendKeepAlive (int a_PingID) = 0;
virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) = 0;
virtual void SendLoginSuccess (void) = 0;
- virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) = 0;
- virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators) = 0;
+ virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length, unsigned int m_Scale) = 0;
+ virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators, unsigned int m_Scale) = 0;
virtual void SendMapInfo (int a_ID, unsigned int a_Scale) = 0;
virtual void SendPaintingSpawn (const cPainting & a_Painting) = 0;
virtual void SendPickupSpawn (const cPickup & a_Pickup) = 0;
diff --git a/src/Protocol/Protocol125.cpp b/src/Protocol/Protocol125.cpp
index 0c481024e..c785553a5 100644
--- a/src/Protocol/Protocol125.cpp
+++ b/src/Protocol/Protocol125.cpp
@@ -608,7 +608,7 @@ void cProtocol125::SendLoginSuccess(void)
-void cProtocol125::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length)
+void cProtocol125::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length, unsigned int m_Scale)
{
cCSLock Lock(m_CSPacket);
@@ -630,7 +630,7 @@ void cProtocol125::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colo
-void cProtocol125::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decorators)
+void cProtocol125::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decorators, unsigned int m_Scale)
{
cCSLock Lock(m_CSPacket);
diff --git a/src/Protocol/Protocol125.h b/src/Protocol/Protocol125.h
index 262e1818d..4e140331a 100644
--- a/src/Protocol/Protocol125.h
+++ b/src/Protocol/Protocol125.h
@@ -57,8 +57,8 @@ public:
virtual void SendKeepAlive (int a_PingID) override;
virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override;
virtual void SendLoginSuccess (void) override;
- virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) override;
- virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators) override;
+ virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length, unsigned int m_Scale) override;
+ virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators, unsigned int m_Scale) override;
virtual void SendMapInfo (int a_ID, unsigned int a_Scale) override;
virtual void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmount) override;
virtual void SendPaintingSpawn (const cPainting & a_Painting) override;
diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp
index eaf226841..f36ec5b49 100644
--- a/src/Protocol/Protocol17x.cpp
+++ b/src/Protocol/Protocol17x.cpp
@@ -715,7 +715,7 @@ void cProtocol172::SendPaintingSpawn(const cPainting & a_Painting)
-void cProtocol172::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length)
+void cProtocol172::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length, unsigned int m_Scale)
{
ASSERT(m_State == 3); // In game mode?
@@ -737,7 +737,7 @@ void cProtocol172::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colo
-void cProtocol172::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decorators)
+void cProtocol172::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decorators, unsigned int m_Scale)
{
ASSERT(m_State == 3); // In game mode?
@@ -775,7 +775,6 @@ void cProtocol172::SendMapInfo(int a_ID, unsigned int a_Scale)
-
void cProtocol172::SendPickupSpawn(const cPickup & a_Pickup)
{
ASSERT(m_State == 3); // In game mode?
diff --git a/src/Protocol/Protocol17x.h b/src/Protocol/Protocol17x.h
index 60088a1b8..b37de1527 100644
--- a/src/Protocol/Protocol17x.h
+++ b/src/Protocol/Protocol17x.h
@@ -94,8 +94,8 @@ public:
virtual void SendKeepAlive (int a_PingID) override;
virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override;
virtual void SendLoginSuccess (void) override;
- virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) override;
- virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators) override;
+ virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length, unsigned int m_Scale) override;
+ virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators, unsigned int m_Scale) override;
virtual void SendMapInfo (int a_ID, unsigned int a_Scale) override;
virtual void SendPaintingSpawn (const cPainting & a_Painting) override;
virtual void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmount) override;
diff --git a/src/Protocol/Protocol18x.cpp b/src/Protocol/Protocol18x.cpp
index 735700dda..b3cdcc7bc 100644
--- a/src/Protocol/Protocol18x.cpp
+++ b/src/Protocol/Protocol18x.cpp
@@ -728,18 +728,21 @@ void cProtocol180::SendPaintingSpawn(const cPainting & a_Painting)
-void cProtocol180::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length)
+void cProtocol180::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length, unsigned int m_Scale)
{
ASSERT(m_State == 3); // In game mode?
cPacketizer Pkt(*this, 0x34);
Pkt.WriteVarInt(a_ID);
- Pkt.WriteShort (3 + a_Length);
+ Pkt.WriteByte(m_Scale);
- Pkt.WriteByte(0);
+ Pkt.WriteVarInt(0);
+ Pkt.WriteByte(1);
+ Pkt.WriteByte(a_Length);
Pkt.WriteByte(a_X);
Pkt.WriteByte(a_Y);
-
+
+ Pkt.WriteVarInt(a_Length);
for (unsigned int i = 0; i < a_Length; ++i)
{
Pkt.WriteByte(a_Colors[i]);
@@ -750,22 +753,23 @@ void cProtocol180::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colo
-void cProtocol180::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decorators)
+void cProtocol180::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decorators, unsigned int m_Scale)
{
ASSERT(m_State == 3); // In game mode?
cPacketizer Pkt(*this, 0x34);
Pkt.WriteVarInt(a_ID);
- Pkt.WriteShort ((short)(1 + (3 * a_Decorators.size())));
+ Pkt.WriteByte(m_Scale);
+ Pkt.WriteVarInt(a_Decorators.size());
- Pkt.WriteByte(1);
-
for (cMapDecoratorList::const_iterator it = a_Decorators.begin(); it != a_Decorators.end(); ++it)
{
Pkt.WriteByte((it->GetType() << 4) | (it->GetRot() & 0xf));
Pkt.WriteByte(it->GetPixelX());
Pkt.WriteByte(it->GetPixelZ());
}
+
+ Pkt.WriteByte(0);
}
@@ -774,21 +778,16 @@ void cProtocol180::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decor
void cProtocol180::SendMapInfo(int a_ID, unsigned int a_Scale)
{
- ASSERT(m_State == 3); // In game mode?
-
- cPacketizer Pkt(*this, 0x34);
- Pkt.WriteVarInt(a_ID);
- Pkt.WriteShort (2);
+ UNUSED(a_ID);
+ UNUSED(a_Scale);
- Pkt.WriteByte(2);
- Pkt.WriteByte(a_Scale);
+ // This packet was removed in 1.8
}
-
void cProtocol180::SendPickupSpawn(const cPickup & a_Pickup)
{
ASSERT(m_State == 3); // In game mode?
diff --git a/src/Protocol/Protocol18x.h b/src/Protocol/Protocol18x.h
index 97ab3e93c..70696d32d 100644
--- a/src/Protocol/Protocol18x.h
+++ b/src/Protocol/Protocol18x.h
@@ -89,8 +89,8 @@ public:
virtual void SendKeepAlive (int a_PingID) override;
virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override;
virtual void SendLoginSuccess (void) override;
- virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) override;
- virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators) override;
+ virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length, unsigned int m_Scale) override;
+ virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators, unsigned int m_Scale) override;
virtual void SendMapInfo (int a_ID, unsigned int a_Scale) override;
virtual void SendPaintingSpawn (const cPainting & a_Painting) override;
virtual void SendPickupSpawn (const cPickup & a_Pickup) override;
diff --git a/src/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp
index 28b2b9c4b..611ef6ce0 100644
--- a/src/Protocol/ProtocolRecognizer.cpp
+++ b/src/Protocol/ProtocolRecognizer.cpp
@@ -411,20 +411,20 @@ void cProtocolRecognizer::SendLoginSuccess(void)
-void cProtocolRecognizer::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length)
+void cProtocolRecognizer::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length, unsigned int m_Scale)
{
ASSERT(m_Protocol != NULL);
- m_Protocol->SendMapColumn(a_ID, a_X, a_Y, a_Colors, a_Length);
+ m_Protocol->SendMapColumn(a_ID, a_X, a_Y, a_Colors, a_Length, m_Scale);
}
-void cProtocolRecognizer::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decorators)
+void cProtocolRecognizer::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decorators, unsigned int m_Scale)
{
ASSERT(m_Protocol != NULL);
- m_Protocol->SendMapDecorators(a_ID, a_Decorators);
+ m_Protocol->SendMapDecorators(a_ID, a_Decorators, m_Scale);
}
diff --git a/src/Protocol/ProtocolRecognizer.h b/src/Protocol/ProtocolRecognizer.h
index f73b0b92a..9a0169b97 100644
--- a/src/Protocol/ProtocolRecognizer.h
+++ b/src/Protocol/ProtocolRecognizer.h
@@ -93,8 +93,8 @@ public:
virtual void SendKeepAlive (int a_PingID) override;
virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override;
virtual void SendLoginSuccess (void) override;
- virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) override;
- virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators) override;
+ virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length, unsigned int m_Scale) override;
+ virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators, unsigned int m_Scale) override;
virtual void SendMapInfo (int a_ID, unsigned int a_Scale) override;
virtual void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmount) override;
virtual void SendPaintingSpawn (const cPainting & a_Painting) override;