diff options
Diffstat (limited to '')
-rw-r--r-- | src/ClientHandle.cpp | 8 | ||||
-rw-r--r-- | src/ClientHandle.h | 4 | ||||
-rw-r--r-- | src/Map.cpp | 8 | ||||
-rw-r--r-- | src/Protocol/Protocol.h | 4 | ||||
-rw-r--r-- | src/Protocol/Protocol125.cpp | 4 | ||||
-rw-r--r-- | src/Protocol/Protocol125.h | 4 | ||||
-rw-r--r-- | src/Protocol/Protocol17x.cpp | 5 | ||||
-rw-r--r-- | src/Protocol/Protocol17x.h | 4 | ||||
-rw-r--r-- | src/Protocol/Protocol18x.cpp | 31 | ||||
-rw-r--r-- | src/Protocol/Protocol18x.h | 4 | ||||
-rw-r--r-- | src/Protocol/ProtocolRecognizer.cpp | 8 | ||||
-rw-r--r-- | src/Protocol/ProtocolRecognizer.h | 4 |
12 files changed, 43 insertions, 45 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp index 9b6151656..fa27664ef 100644 --- a/src/ClientHandle.cpp +++ b/src/ClientHandle.cpp @@ -2337,18 +2337,18 @@ void cClientHandle::SendInventorySlot(char a_WindowID, short a_SlotNum, const cI -void cClientHandle::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) +void cClientHandle::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length, unsigned int m_Scale) { - m_Protocol->SendMapColumn(a_ID, a_X, a_Y, a_Colors, a_Length); + m_Protocol->SendMapColumn(a_ID, a_X, a_Y, a_Colors, a_Length, m_Scale); } -void cClientHandle::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decorators) +void cClientHandle::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decorators, unsigned int m_Scale) { - m_Protocol->SendMapDecorators(a_ID, a_Decorators); + m_Protocol->SendMapDecorators(a_ID, a_Decorators, m_Scale); } diff --git a/src/ClientHandle.h b/src/ClientHandle.h index 7c5597b8b..27bfc756c 100644 --- a/src/ClientHandle.h +++ b/src/ClientHandle.h @@ -148,8 +148,8 @@ public: void SendGameMode (eGameMode a_GameMode); void SendHealth (void); void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item); - void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length); - void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators); + void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length, unsigned int m_Scale); + void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators, unsigned int m_Scale); void SendMapInfo (int a_ID, unsigned int a_Scale); void SendPaintingSpawn (const cPainting & a_Painting); void SendPickupSpawn (const cPickup & a_Pickup); diff --git a/src/Map.cpp b/src/Map.cpp index 8f205a606..c106ccd83 100644 --- a/src/Map.cpp +++ b/src/Map.cpp @@ -432,7 +432,7 @@ void cMap::StreamNext(cMapClient & a_Client) // This is dangerous as the player object may have been destroyed before the decorator is erased from the list UpdateDecorators(); - Handle->SendMapDecorators(m_ID, m_Decorators); + Handle->SendMapDecorators(m_ID, m_Decorators, m_Scale); a_Client.m_NextDecoratorUpdate = 0; } @@ -444,7 +444,7 @@ void cMap::StreamNext(cMapClient & a_Client) const Byte * Colors = &m_Data[Y * m_Height]; - Handle->SendMapColumn(m_ID, Y, 0, Colors, m_Height); + Handle->SendMapColumn(m_ID, Y, 0, Colors, m_Height, m_Scale); } } @@ -595,10 +595,10 @@ void cMap::SendTo(cClientHandle & a_Client) { const Byte* Colors = &m_Data[i * m_Height]; - a_Client.SendMapColumn(m_ID, i, 0, Colors, m_Height); + a_Client.SendMapColumn(m_ID, i, 0, Colors, m_Height, m_Scale); } - a_Client.SendMapDecorators(m_ID, m_Decorators); + a_Client.SendMapDecorators(m_ID, m_Decorators, m_Scale); } diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h index 8c9fadd1a..eceec4974 100644 --- a/src/Protocol/Protocol.h +++ b/src/Protocol/Protocol.h @@ -86,8 +86,8 @@ public: virtual void SendKeepAlive (int a_PingID) = 0; virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) = 0; virtual void SendLoginSuccess (void) = 0; - virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) = 0; - virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators) = 0; + virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length, unsigned int m_Scale) = 0; + virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators, unsigned int m_Scale) = 0; virtual void SendMapInfo (int a_ID, unsigned int a_Scale) = 0; virtual void SendPaintingSpawn (const cPainting & a_Painting) = 0; virtual void SendPickupSpawn (const cPickup & a_Pickup) = 0; diff --git a/src/Protocol/Protocol125.cpp b/src/Protocol/Protocol125.cpp index 0c481024e..c785553a5 100644 --- a/src/Protocol/Protocol125.cpp +++ b/src/Protocol/Protocol125.cpp @@ -608,7 +608,7 @@ void cProtocol125::SendLoginSuccess(void) -void cProtocol125::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) +void cProtocol125::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length, unsigned int m_Scale) { cCSLock Lock(m_CSPacket); @@ -630,7 +630,7 @@ void cProtocol125::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colo -void cProtocol125::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decorators) +void cProtocol125::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decorators, unsigned int m_Scale) { cCSLock Lock(m_CSPacket); diff --git a/src/Protocol/Protocol125.h b/src/Protocol/Protocol125.h index 262e1818d..4e140331a 100644 --- a/src/Protocol/Protocol125.h +++ b/src/Protocol/Protocol125.h @@ -57,8 +57,8 @@ public: virtual void SendKeepAlive (int a_PingID) override; virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override; virtual void SendLoginSuccess (void) override; - virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) override; - virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators) override; + virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length, unsigned int m_Scale) override; + virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators, unsigned int m_Scale) override; virtual void SendMapInfo (int a_ID, unsigned int a_Scale) override; virtual void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmount) override; virtual void SendPaintingSpawn (const cPainting & a_Painting) override; diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp index eaf226841..f36ec5b49 100644 --- a/src/Protocol/Protocol17x.cpp +++ b/src/Protocol/Protocol17x.cpp @@ -715,7 +715,7 @@ void cProtocol172::SendPaintingSpawn(const cPainting & a_Painting) -void cProtocol172::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) +void cProtocol172::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length, unsigned int m_Scale) { ASSERT(m_State == 3); // In game mode? @@ -737,7 +737,7 @@ void cProtocol172::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colo -void cProtocol172::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decorators) +void cProtocol172::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decorators, unsigned int m_Scale) { ASSERT(m_State == 3); // In game mode? @@ -775,7 +775,6 @@ void cProtocol172::SendMapInfo(int a_ID, unsigned int a_Scale) - void cProtocol172::SendPickupSpawn(const cPickup & a_Pickup) { ASSERT(m_State == 3); // In game mode? diff --git a/src/Protocol/Protocol17x.h b/src/Protocol/Protocol17x.h index 60088a1b8..b37de1527 100644 --- a/src/Protocol/Protocol17x.h +++ b/src/Protocol/Protocol17x.h @@ -94,8 +94,8 @@ public: virtual void SendKeepAlive (int a_PingID) override; virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override; virtual void SendLoginSuccess (void) override; - virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) override; - virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators) override; + virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length, unsigned int m_Scale) override; + virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators, unsigned int m_Scale) override; virtual void SendMapInfo (int a_ID, unsigned int a_Scale) override; virtual void SendPaintingSpawn (const cPainting & a_Painting) override; virtual void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmount) override; diff --git a/src/Protocol/Protocol18x.cpp b/src/Protocol/Protocol18x.cpp index 735700dda..b3cdcc7bc 100644 --- a/src/Protocol/Protocol18x.cpp +++ b/src/Protocol/Protocol18x.cpp @@ -728,18 +728,21 @@ void cProtocol180::SendPaintingSpawn(const cPainting & a_Painting) -void cProtocol180::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) +void cProtocol180::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length, unsigned int m_Scale) { ASSERT(m_State == 3); // In game mode? cPacketizer Pkt(*this, 0x34); Pkt.WriteVarInt(a_ID); - Pkt.WriteShort (3 + a_Length); + Pkt.WriteByte(m_Scale); - Pkt.WriteByte(0); + Pkt.WriteVarInt(0); + Pkt.WriteByte(1); + Pkt.WriteByte(a_Length); Pkt.WriteByte(a_X); Pkt.WriteByte(a_Y); - + + Pkt.WriteVarInt(a_Length); for (unsigned int i = 0; i < a_Length; ++i) { Pkt.WriteByte(a_Colors[i]); @@ -750,22 +753,23 @@ void cProtocol180::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colo -void cProtocol180::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decorators) +void cProtocol180::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decorators, unsigned int m_Scale) { ASSERT(m_State == 3); // In game mode? cPacketizer Pkt(*this, 0x34); Pkt.WriteVarInt(a_ID); - Pkt.WriteShort ((short)(1 + (3 * a_Decorators.size()))); + Pkt.WriteByte(m_Scale); + Pkt.WriteVarInt(a_Decorators.size()); - Pkt.WriteByte(1); - for (cMapDecoratorList::const_iterator it = a_Decorators.begin(); it != a_Decorators.end(); ++it) { Pkt.WriteByte((it->GetType() << 4) | (it->GetRot() & 0xf)); Pkt.WriteByte(it->GetPixelX()); Pkt.WriteByte(it->GetPixelZ()); } + + Pkt.WriteByte(0); } @@ -774,21 +778,16 @@ void cProtocol180::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decor void cProtocol180::SendMapInfo(int a_ID, unsigned int a_Scale) { - ASSERT(m_State == 3); // In game mode? - - cPacketizer Pkt(*this, 0x34); - Pkt.WriteVarInt(a_ID); - Pkt.WriteShort (2); + UNUSED(a_ID); + UNUSED(a_Scale); - Pkt.WriteByte(2); - Pkt.WriteByte(a_Scale); + // This packet was removed in 1.8 } - void cProtocol180::SendPickupSpawn(const cPickup & a_Pickup) { ASSERT(m_State == 3); // In game mode? diff --git a/src/Protocol/Protocol18x.h b/src/Protocol/Protocol18x.h index 97ab3e93c..70696d32d 100644 --- a/src/Protocol/Protocol18x.h +++ b/src/Protocol/Protocol18x.h @@ -89,8 +89,8 @@ public: virtual void SendKeepAlive (int a_PingID) override; virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override; virtual void SendLoginSuccess (void) override; - virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) override; - virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators) override; + virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length, unsigned int m_Scale) override; + virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators, unsigned int m_Scale) override; virtual void SendMapInfo (int a_ID, unsigned int a_Scale) override; virtual void SendPaintingSpawn (const cPainting & a_Painting) override; virtual void SendPickupSpawn (const cPickup & a_Pickup) override; diff --git a/src/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp index 28b2b9c4b..611ef6ce0 100644 --- a/src/Protocol/ProtocolRecognizer.cpp +++ b/src/Protocol/ProtocolRecognizer.cpp @@ -411,20 +411,20 @@ void cProtocolRecognizer::SendLoginSuccess(void) -void cProtocolRecognizer::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) +void cProtocolRecognizer::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length, unsigned int m_Scale) { ASSERT(m_Protocol != NULL); - m_Protocol->SendMapColumn(a_ID, a_X, a_Y, a_Colors, a_Length); + m_Protocol->SendMapColumn(a_ID, a_X, a_Y, a_Colors, a_Length, m_Scale); } -void cProtocolRecognizer::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decorators) +void cProtocolRecognizer::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decorators, unsigned int m_Scale) { ASSERT(m_Protocol != NULL); - m_Protocol->SendMapDecorators(a_ID, a_Decorators); + m_Protocol->SendMapDecorators(a_ID, a_Decorators, m_Scale); } diff --git a/src/Protocol/ProtocolRecognizer.h b/src/Protocol/ProtocolRecognizer.h index f73b0b92a..9a0169b97 100644 --- a/src/Protocol/ProtocolRecognizer.h +++ b/src/Protocol/ProtocolRecognizer.h @@ -93,8 +93,8 @@ public: virtual void SendKeepAlive (int a_PingID) override; virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override; virtual void SendLoginSuccess (void) override; - virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) override; - virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators) override; + virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length, unsigned int m_Scale) override; + virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators, unsigned int m_Scale) override; virtual void SendMapInfo (int a_ID, unsigned int a_Scale) override; virtual void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmount) override; virtual void SendPaintingSpawn (const cPainting & a_Painting) override; |