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* First Draft of adding endermite
* Update src/Mobs/Endermite.h
Co-authored-by: x12xx12x <44411062+12xx12@users.noreply.github.com>
* Adding Protocols + SpawnEgg
TODO: don't forget to put the endermite in core plugin for the summon
command
* Adding endermite to monster.ini
* Adding 5% change of spawning endermite when throwing enderpearl
* Spawn endermite at last position instead of Hit Position + .cache to .gitignore
* fixup! Spawn endermite at last position instead of Hit Position + .cache to .gitignore
* destroy endermite if 2 min, not if name is set
* Syntax
* Adding Enderman targeting endermite + fixing syntax
* Fixing compile error + return error [but crash on enderman spawn]
* Fix crash but enderman doesn't target
* Enderman targeting endermite finished
* checking style because i'm a noob at git...
* fixup! checking style because i'm a noob at git...
* Added endermite egg meta to docs
* Final touches
Removed unnecesary imports
fixed callback to run only in sight distance and actually check sigtlines
* Fixed error after not pulling branch
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Co-authored-by: x12xx12x <44411062+12xx12@users.noreply.github.com>
Co-authored-by: Debucquoy <debucqquoy.anthony@gmail.com>
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* Implement ranged attack for snow golemas. Fix failed assertion when stopping the server
* Decrease snowball speed
* Adjust accuracy for snow golems
* Use a getter instead of m_World
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* Decrease attack cooldown for monsters
* Nerf some mobs
* Decimal points
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* Monster.h: Export SetBurnsInDaylight
This commit also adds BurnsInDaylight to check if the Monster burns in daylight
or not.
Closes https://github.com/cuberite/cuberite/issues/4294
* MonsterConfig.cpp: Add BurnsInDaylight
Closes https://github.com/cuberite/cuberite/issues/4294
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Removed explicitly declaring mobs as not fireproof.
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Wasn't parsing correctly before, as some items were not capitalized correctly.
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Mobs attack from too far and throught walls, this will reduce the bug.
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* Creepers now explode with a sound effect
* Creepers drop a music disc on the unlikely event of being killed by a
skeleton's arrow
Inspired by @maniak89's PR #132.
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Don't merge until tigerw PR is merged.
Health set according to minecraftwiki.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@763 0a769ca7-a7f5-676a-18bf-c427514a06d6
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- added right monster health and attack strength
- refactored the Pawn/Monster/Player class a little bit
- changed some namings to fit the style
git-svn-id: http://mc-server.googlecode.com/svn/trunk@140 0a769ca7-a7f5-676a-18bf-c427514a06d6
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Plugins
git-svn-id: http://mc-server.googlecode.com/svn/trunk@5 0a769ca7-a7f5-676a-18bf-c427514a06d6
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