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2024-03-15Reverted moving Lua to C++.Mattes D1-0/+0
2021-06-25Compile the entire Lua stack as C++Tiger Wang1-0/+0
* Fixes #5216
2020-07-13Jenkins fixesTiger Wang1-0/+0
2020-05-16Upgrade to C++17 [CMake] (#4717)Tiger Wang1-0/+0
* Make our CMake slightly less insane
2018-04-27tolua++ bindings use nullptr. (#4219)peterbell101-0/+0
Fixes compilation with -Wzero-as-null-pointer-constant.
2017-06-29Update tolua and export EffectIDpeterbell101-0/+0
2017-05-20Update submodule tolua++Lukas Pioch1-0/+0
2017-05-04ToLua++: Removed binary tolua.Mattes D1-0/+0
Ref.: #3686
2017-05-01Don't return const ref params and removed functions fromLukas Pioch1-0/+0
ManualBindings.cpp
2016-12-15Fixed ToLua compatibility between Lua 5.1 and Lua 5.2+.Mattes D1-0/+0
2016-12-12Use CMake's Android generators to crosscompileTiger Wang1-0/+0
2016-07-18Added a Pure-Lua implementation for bindings generation.Mattes D1-0/+0
The BindingsProcessor.lua script can be opened in ZeroBraneStudio and debugged from there, it invokes the entire ToLua++ processing. Also added docs-generation to the ToLua++ processor.
2015-11-05Ignore MSVC build artefacts in submodularised libraries.Mattes D1-0/+0
2015-11-04Outsourced all libraries into submodulesJulian Laubstein8-847/+0
2013-11-24Moved tolua++Alexander Harkness7-0/+847