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* Another handful of packets rewritten.madmaxoft@gmail.com2012-08-191-10/+10
| | | | | | Also changed cItem::m_ItemID into m_ItemType of type short. Easier handling. m_ItemID kept for compatibility reasons (Lua-interface etc.) git-svn-id: http://mc-server.googlecode.com/svn/trunk@756 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.madmaxoft@gmail.com2012-08-181-2/+12
| | | | | | This breaks plugin API! Plugins need to modify their hook functions to match those used in the Core plugin git-svn-id: http://mc-server.googlecode.com/svn/trunk@750 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Fix torches broken in rev 724madmaxoft@gmail.com2012-08-141-12/+12
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@737 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added functions for armor item categoriesmadmaxoft@gmail.com2012-08-111-0/+52
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@727 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Use named constants instead of magic values - block digging direction and torch placementmadmaxoft@gmail.com2012-08-101-40/+40
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@724 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type.madmaxoft@gmail.com2012-08-031-7/+6
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@711 0a769ca7-a7f5-676a-18bf-c427514a06d6
* A new Block handling system :olapayo94@gmail.com2012-07-151-0/+16
| | | | | | | | | | It was really a lot of work :D Took me the complete weekend :D Would really like to here your opinion on this =) The aim of this is to put all the actions for one block in one place so it is not spread around the source. (ToPickup, Action in cWorld, Action in cChunk, Action here, action there :D) git-svn-id: http://mc-server.googlecode.com/svn/trunk@671 0a769ca7-a7f5-676a-18bf-c427514a06d6
* The gamemode is now only saved if it is different from the current gamemode.lapayo94@gmail.com2012-07-131-0/+1
| | | | | | Default gamemode now depends on the joined world, not on the default world git-svn-id: http://mc-server.googlecode.com/svn/trunk@661 0a769ca7-a7f5-676a-18bf-c427514a06d6
* http://www.mc-server.org/support/index.php?do=details&task_id=153lapayo94@gmail.com2012-07-121-0/+6
| | | | | | + simple code improvements git-svn-id: http://mc-server.googlecode.com/svn/trunk@656 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Attempt to bring sanity to newlines across systems.cedeel@gmail.com2012-06-141-293/+293
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Exported the ItemCategory functions and added a IsTool() function to it, for easy checking whether an item is a toolfaketruth2012-06-131-2/+13
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@603 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Fixed an errorcedeel@gmail.com2012-06-121-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@596 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Allow current itemscedeel@gmail.com2012-06-121-2/+2
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@595 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Farmland is created using a hoe on dirt or grass.madmaxoft@gmail.com2012-05-291-0/+4
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@520 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added code for the chunks to manipulate their neighbors while ticking. Also added some basic farming support - melon and pumpkin growing code. Untested and untestable so far, will test and fix later.madmaxoft@gmail.com2012-05-291-17/+97
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@518 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Merged the composable_generator branch into the trunkmadmaxoft@gmail.com2012-05-251-2/+2
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@504 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Fixed bug where cPlayer's cClientHandle was used after cPlayer was destroyed http://forum.mc-server.org/showthread.php?tid=380faketruth2012-03-071-7/+23
| | | | | | | | | Also removed the SetClientHandle() function from cPlayer Added a Destroyed() function to cEntity that is called ONLY ONCE after an entity has been 'destroyed' Cleaned up some code, using enums for GameMode and Weather and replaced some 'const char *' with 'const AString &' Exposed some more functions to Lua git-svn-id: http://mc-server.googlecode.com/svn/trunk@382 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Changed signed char to unsigned char in block packets, so we can receive height up to 255faketruth2012-03-041-2/+11
| | | | | | Blocks placed above 128 limit don't become obsidian anymore. This was due to the cChunk::MakeIndex() function return 0 when outside of bounds, it now returns an 'error constant' git-svn-id: http://mc-server.googlecode.com/svn/trunk@356 0a769ca7-a7f5-676a-18bf-c427514a06d6
* VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.madmaxoft@gmail.com2012-01-291-1/+0
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@188 0a769ca7-a7f5-676a-18bf-c427514a06d6
* - Implemented function to check item categorylapayo94@gmail.com2011-12-251-0/+32
| | | | | | | | - (Cobble-)stone don´t drop item anymore if mined without pickaxe - FluidSimulator no longer causes compiler warning - Glowstone drops fixed git-svn-id: http://mc-server.googlecode.com/svn/trunk@109 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Digging leaves with shears now drops leaveslapayo94@gmail.com2011-12-221-1/+6
| | | | | | | | | | | | | Falling Sand now notifies water around Implemented Function to get the relative chunk position in the total position (cChunk::PositionToWorldPosition) Pistons don´t drop water and lava items anymore when stopping water/lava implemented Getter for lava and water simulator IsBlockWater and IsBlockLava function in Defines.h git-svn-id: http://mc-server.googlecode.com/svn/trunk@97 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Fixes:lapayo94@gmail.com2011-12-221-0/+6
| | | | | | | | - Pickups fall through water now (Server-side they stayed in the water surface) - Suppressed some warnings (int to short etc.) - Water is now passable for cTracer git-svn-id: http://mc-server.googlecode.com/svn/trunk@96 0a769ca7-a7f5-676a-18bf-c427514a06d6
* - Crafting fixed in 1.0.0lapayo94@gmail.com2011-12-211-2/+4
| | | | | | | | | | - Server compatible with the weapons and equip again. (Some Packets were incompatible) - fixed bucket bugs (not all) - Fixed clients getting crashed by wrong Pickups - fixed nearly all mob drops. (Check wheather they are burning is missing Big Grin) - maybe some other things I can´t recall atm Big Grin git-svn-id: http://mc-server.googlecode.com/svn/trunk@94 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added all the items up to Beta 1.9.5. Added pistons and piston class.admin@omencraft.com2011-11-051-3/+3
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@63 0a769ca7-a7f5-676a-18bf-c427514a06d6
* MCServer c++ source filesfaketruth2011-10-031-0/+129
git-svn-id: http://mc-server.googlecode.com/svn/trunk@3 0a769ca7-a7f5-676a-18bf-c427514a06d6