Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merged in the Projectiles branch. | madmaxoft | 2013-08-30 | 1 | -8/+94 |
|\ | | | | | | | Although the projectiles are not yet finished, the branch has several bugfixes that are needed in master as well. | ||||
| * | Shooting a bow kinda works. | madmaxoft | 2013-08-30 | 1 | -0/+9 |
| | | | | | | | | The arrow is released, but sometimes hits wrong blocks or disappears completely. | ||||
| * | Implemented basic physics for projectiles. | madmaxoft | 2013-08-27 | 1 | -3/+6 |
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| * | Debug: arrow log their position in each tick | madmaxoft | 2013-08-26 | 1 | -0/+1 |
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| * | Added a few API accessors to cArrowEntity. | madmaxoft | 2013-08-25 | 1 | -0/+8 |
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| * | Added a few basic fields to cProjectileEntity and cArrowEntity. | madmaxoft | 2013-08-22 | 1 | -3/+44 |
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| * | Added skeleton code for projectile spawning. | madmaxoft | 2013-08-22 | 1 | -3/+23 |
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* | Started work on the cProjectileEntity class. | madmaxoft | 2013-08-20 | 1 | -0/+69 |