Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Fixed loading allowed mobs in world. | madmaxoft | 2013-10-20 | 1 | -8/+8 |
| | |||||
* | Merge branch 'MobSpawning' of https://github.com/mgueydan/MCServer into MobSpawning | Samuel Barney | 2013-10-14 | 1 | -1/+14 |
|\ | | | | | | | | | | | | | Conflicts: source/Mobs/Bat.h source/Mobs/Monster.h source/World.cpp | ||||
| * | Inside cMonster::getMobFamily() : replacing Polymorphism by Map, in order to remove redundancy | mgueydan | 2013-09-10 | 1 | -1/+2 |
| | | |||||
| * | Implementing the MobSpawner (not used yet) that contains spawning rules | mgueydan | 2013-09-08 | 1 | -1/+4 |
| | | |||||
| * | Adding a getType in Monster that return an enum instead of an int or char | mgueydan | 2013-09-07 | 1 | -1/+2 |
| | | |||||
| * | Adding Family for monsters : Hostile/Passive/Water/Ambient | mgueydan | 2013-09-07 | 1 | -0/+10 |
| | | |||||
* | | Second round of fixes | Tiger Wang | 2013-10-09 | 1 | -0/+6 |
| | | | | | | | | * Implemented suggestions | ||||
* | | Added moar mobs! | Tiger Wang | 2013-09-18 | 1 | -21/+23 |
| | | | | | | | | | | | | | | | | | | + Added dragons + Added golems + Added giants + Added horses + Added some missing items + Added missing spawn egg metas | ||||
* | | Fixed undead burning | Tiger Wang | 2013-09-17 | 1 | -1/+1 |
| | | | | | | | | (c'mon xoft, test ya code :P) | ||||
* | | Exported cMonster:GetMobType() to the Lua API. | madmaxoft | 2013-09-16 | 1 | -1/+3 |
|/ | |||||
* | Moved daylight burning directly into cMonster. | madmaxoft | 2013-09-05 | 1 | -0/+7 |
| | |||||
* | Moved entities into the Entities subfolder. | madmaxoft | 2013-08-19 | 1 | -1/+1 |
| | |||||
* | Replaced E_ENTITY_TYPE_XXX with cMonster::mtXXX. | madmaxoft | 2013-08-16 | 1 | -1/+35 |
| | | | | Also slightly improved the spawning algorithm. | ||||
* | Rewritten entity-on-fire management ("forever on fire" bugs) | madmaxoft@gmail.com | 2013-07-01 | 1 | -2/+2 |
| | | | | | | | | | Fixes FS #297 and part of FS #403. Added sizes to all entities. Moved all damage-related functions from cPawn to cEntity API change: renamed cPawn:TeleportTo() to cEntity:TeleportToCoords() git-svn-id: http://mc-server.googlecode.com/svn/trunk@1635 0a769ca7-a7f5-676a-18bf-c427514a06d6 | ||||
* | Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs. | keyboard.osh@gmail.com | 2013-04-22 | 1 | -6/+0 |
| | | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1400 0a769ca7-a7f5-676a-18bf-c427514a06d6 | ||||
* | Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() | madmaxoft@gmail.com | 2013-04-13 | 1 | -8/+8 |
| | | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1385 0a769ca7-a7f5-676a-18bf-c427514a06d6 | ||||
* | Moved the Speed member into cEntity class instead of its descendants. | madmaxoft@gmail.com | 2013-02-21 | 1 | -1/+0 |
| | | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1222 0a769ca7-a7f5-676a-18bf-c427514a06d6 | ||||
* | MTRand reference is now passed as a Tick() parameter so that it isn't created and destroyed over and over again. All entities will handle physics (empty callback for now) | madmaxoft@gmail.com | 2012-12-22 | 1 | -8/+8 |
| | | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1096 0a769ca7-a7f5-676a-18bf-c427514a06d6 | ||||
* | Reduced most mobs' constructors to oneliners by passing parameters to superclasses | madmaxoft@gmail.com | 2012-12-22 | 1 | -2/+10 |
| | | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1095 0a769ca7-a7f5-676a-18bf-c427514a06d6 | ||||
* | Added sounds to levers and mobs | luksor111@gmail.com | 2012-12-21 | 1 | -0/+3 |
| | | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1093 0a769ca7-a7f5-676a-18bf-c427514a06d6 | ||||
* | Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). | madmaxoft@gmail.com | 2012-12-21 | 1 | -3/+2 |
| | | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1090 0a769ca7-a7f5-676a-18bf-c427514a06d6 | ||||
* | Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) | madmaxoft@gmail.com | 2012-12-21 | 1 | -10/+15 |
| | | | | | | http://forum.mc-server.org/showthread.php?tid=625 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1087 0a769ca7-a7f5-676a-18bf-c427514a06d6 | ||||
* | Source files cleanup: The rest of the files renamed. | madmaxoft@gmail.com | 2012-09-24 | 1 | -3/+3 |
| | | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@887 0a769ca7-a7f5-676a-18bf-c427514a06d6 | ||||
* | Source files cleanup: Mobs-related files in a separate subfolder, renamed. | madmaxoft@gmail.com | 2012-09-23 | 1 | -0/+101 |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@883 0a769ca7-a7f5-676a-18bf-c427514a06d6 |