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path: root/source/Protocol/ProtocolRecognizer.cpp (unfollow)
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2012-09-30Added falling block entities. Sand and gravel now properly fall downfaketruth1-0/+10
2012-09-29Beds can be slept in now (it doesn't change the time though)faketruth1-0/+10
2012-09-29Fixed memory leaks in cWindow and cProtocolRecognizermadmaxoft@gmail.com1-0/+1
2012-09-25Added the block dig animation packet (patch contributed by l0udPL)madmaxoft@gmail.com1-0/+10
2012-09-25Sockets are now owned by SocketThreads instead of ClientHandle (FS #246 and FS #247)madmaxoft@gmail.com1-0/+8
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com1-4/+4
2012-09-23Source files cleanup: Protocol-related files in a separate subfoldermadmaxoft@gmail.com1-4/+4
2012-09-11Merged in a patch for sounds by l0udPLmadmaxoft@gmail.com1-0/+8
2012-09-06Added protocol-specific authentication, now works for both 1.2.5 and 1.3.2madmaxoft@gmail.com1-0/+10
2012-09-06Officially added 1.3.2 protocol supportmadmaxoft@gmail.com1-0/+3
2012-09-02Next iteration on the 1.3.2 protocol. Still no good, but sometimes it just gets through. For your testing pleasures ;)madmaxoft@gmail.com1-2/+2
2012-08-31Progress on the 1.3.2 protocol.madmaxoft@gmail.com1-2/+2
2012-08-30Implemented 1.3.2 protocol encryption using CryptoPP, up to Client Status packet (http://wiki.vg/Protocol_FAQ step 14)madmaxoft@gmail.com1-2/+1
2012-08-30Added a basic protocol recognizer and the base for 1.3.2 protocol.madmaxoft@gmail.com1-0/+522